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pandary0204
replied to the thread
v18
NPC asking for battle mode
.
And how can you make the coach have a very high difficulty?
Nov 20, 2020
pandary0204
replied to the thread
v18
NPC asking for battle mode
.
How do I do that? I tried and it gave me an error
Nov 20, 2020
S
Screedledude
replied to the thread
Tutorial
Enhanced Staircases
.
Hello, I made a fix for this script for version 18.1. The newest version of essentials changed how jumps work, and this script thus...
Nov 20, 2020
TechSkylander1518
reacted to
MegaTorterra's post
in the thread
v18
Adding new abilities and battle effects in essentials 18.1
with
Like
.
Yes, the wiki saved me in a lot of occasions! Thank you for the ctrl+shift+f suggestion, i didn't know there was such function in rpg maker!
Nov 19, 2020
MegaTorterra
replied to the thread
v18
Adding new abilities and battle effects in essentials 18.1
.
Yes, the wiki saved me in a lot of occasions! Thank you for the ctrl+shift+f suggestion, i didn't know there was such function in rpg maker!
Nov 19, 2020
MegaTorterra
reacted to
TechSkylander1518's post
in the thread
v18
Adding new abilities and battle effects in essentials 18.1
with
Like
.
Abilities don't really have any designated place. They affect all sorts of elements of battle (status conditions, type effectiveness...
Nov 19, 2020
TechSkylander1518
replied to the thread
v18
Adding new abilities and battle effects in essentials 18.1
.
Abilities don't really have any designated place. They affect all sorts of elements of battle (status conditions, type effectiveness...
Nov 19, 2020
TechSkylander1518
replied to the thread
v18
Animated Gen 4 Trainers
.
I think there's some discussion on that in this thread.
Nov 19, 2020
TechSkylander1518
replied to the thread
Released
Pokemon This Gym of Mine
.
You just extract the file and click game.exe. This game was made using RPGMaker, and does not need any emulator to be played. (Most...
Nov 19, 2020
TechSkylander1518
reacted to
ThatWelshOne_'s post
in the thread
Other
How to start playing?
with
Like
.
Do you mean a fan game made using RPG Maker XP? Usually, you would have downloaded a compressed archive. Move this out of your...
Nov 19, 2020
Hollow_Ego
replied to the thread
v18
Possibility of animated trainers and/or Pokémon (Without use of EBS)
.
Best place to start would be EBS. And no not actually using it, but understanding how they do it and see if that can be converted...
Nov 19, 2020
Hollow_Ego
replied to the thread
Tutorial
[v18] Scripted and Simulated Battles
.
Hollow_Ego updated [v18] Scripted and Simulated Battles with a new update entry: Merged Keywords Read the rest of this update entry...
Nov 19, 2020
Hollow_Ego
updated the resource
[v18] Scripted and Simulated Battles
with
Merged Keywords
.
Summary Merged :moveMessage with :tryUseMoveMessage They can both be used to show a message, whenever a Pokemon tries to use a move...
Nov 19, 2020
Hollow_Ego
replied to the thread
Tutorial
[v18] Scripted and Simulated Battles
.
I'm not certain what you mean by "but neither show the name of the rival", but I assume that no message at all was showing. If that's...
Nov 19, 2020
Vxpor
replied to the thread
v18
Possibility of animated trainers and/or Pokémon (Without use of EBS)
.
I think they're asking if there is a way to take how EBS does it where there is a single, wide sprite sheet with multiple frames for...
Nov 19, 2020
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