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XXTheMichelXX
reacted to
Evan's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
I think the best thing about fangames is that plots can either be super in depth or not at all present or anything in between, and they...
Sep 6, 2020
Ekat
reacted to
Evan's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
I think the best thing about fangames is that plots can either be super in depth or not at all present or anything in between, and they...
Sep 6, 2020
Evan
replied to the thread
Discussion
Plot Planning, Direction, & Pacing
.
I think the best thing about fangames is that plots can either be super in depth or not at all present or anything in between, and they...
Sep 6, 2020
Voltseon
replied to the thread
Resource
Voltseon's Handy Tools
.
Voltseon updated Voltseon's Handy Tools with a new update entry: Compatibility check + Pastebin Read the rest of this update entry...
Sep 6, 2020
Voltseon
updated the resource
Voltseon's Handy Tools
with
Compatibility check + Pastebin
.
I've checked all of the current features in VHT to see whether they are compatible with Essentials v18, and I'm happy to say that VHT is...
Sep 6, 2020
Urusius
reacted to
Silverlime's post
in the thread
Recruiting
Pokémon Vengeance
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Like
.
Pokémon Vengeance is recruiting! Pokémon Vengeance (note that the logo is a work in progress) is made using Pokémon Essentials...
Sep 6, 2020
MegaMew47
reacted to
Maurili's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
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Like
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In your experience, what are the pros and cons of having a plot-heavy or a plot-simple story? A mix of the two? Usually, I opt for more...
Sep 6, 2020
TechSkylander1518
reacted to
Ekat's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
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In your experience, what are the pros and cons of having a plot-heavy or a plot-simple story? A mix of the two? My hot take: if I wanted...
Sep 6, 2020
TheRedeemedGamer
replied to the thread
Resource
HGSS Trainer Card Scene
.
Just downloaded this, and can't wait to try it out. Just an FYI though, the dropbox link provides graphics for a Pokemon summary screen...
Sep 6, 2020
Maurili
replied to the thread
Discussion
Plot Planning, Direction, & Pacing
.
In your experience, what are the pros and cons of having a plot-heavy or a plot-simple story? A mix of the two? Usually, I opt for more...
Sep 6, 2020
Foxowl
reacted to
Ekat's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
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In your experience, what are the pros and cons of having a plot-heavy or a plot-simple story? A mix of the two? My hot take: if I wanted...
Sep 6, 2020
Foxowl
reacted to
MegaMew47's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
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Earlier Pokemon games typically have a fairly simplistic journey: 8 gyms, the Elite Four, Champion, and done, with minor or limited...
Sep 6, 2020
MegaMew47
reacted to
Ekat's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
In your experience, what are the pros and cons of having a plot-heavy or a plot-simple story? A mix of the two? My hot take: if I wanted...
Sep 6, 2020
Marin
replied to the thread
Entertainment
Word Snake
.
Ravage
Sep 6, 2020
Marin
reacted to
MegaMew47's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
Earlier Pokemon games typically have a fairly simplistic journey: 8 gyms, the Elite Four, Champion, and done, with minor or limited...
Sep 6, 2020
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