This game was made for the Relic Castle game jam in 2016. As I had prior experience in game dev at this point, thanks to Pokémon Jeff, and I had done a lot of work on another fangame in the past year, I actually knew what I was doing while making this. However, procrastination struck, and I ended up barely finishing in time, and the ending was really rushed. Despite this, it still won a spotlight, so I guess it's not all bad.
One day while you're just minding your own business, standing around in Jamstone Outskirts doing... nothing, you hear a roar of extreme distress!
Following the direction of the shout, you find a Strange Charm. Little do you know that this charm will be the centre (or like, somewhere close to it at least) of an adventure of thymely proportions! Travel through two versions of Jammest Island - past and present to stop an eccentric thief from the past and a not very interesting historian from the present from catching Celebi and causing the world as we know it to fall into chaos! Or, at least, that's what I assume would happen if Richard got it.[/tab] [tab=Feaures]
- Thyme travel I mean time travel haha get it?? You can travel through time.
- One entire island to explore.
- Some cheeky sidequests.
- Richard is a whole feature unto himself.
- Certain Pokémon have had their evolution requirements slightly changed so you can more realistically get them without grinding for several hours.
Pokémon - Nintendo/Game Freak
RPGmaker XP - Enterbrain
Pokémon Essentials - Flameguru, Maruno, Poccil,
Music - GlitchxCity
Sprites - Spriters Resource, Dragoon, Axmarrone, redblueyellow, PokeTex
Title screen - Luka S.J.
Custom Day & Night tones - Deo
Summary screen - Aki, Epic
If you think I forgot someone, please tell me.
Oh boy, oh boy. This is the game, guys!!
Since this game was made for the game jam, any custom graphics I made were compiled here so you can use them in your own game if you want.
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