- Joined
- Nov 18, 2023
- Posts
- 9
First, the error. The error appears when I attempt to compile. My solution was to delete the "Generation 8 Pack Scripts" from the Plugin folders, which seems to then let me compile normally. But I'm a bit afraid that deleting that folder will cause problems elsewhere. What other solutions can I try?
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.5]
Exception: ArgumentError
Message: wrong number of arguments (given 2, expected 0..1)
Backtrace:
[Generation 8 Pack Scripts] Custom Sprite Scales.rb:119:in `compile_pokemon_metrics'
Compiler:995:in `compile_pbs_files'
Compiler:1018:in `compile_all'
Debug_MenuCommands:1341:in `block in <main>'
Event_HandlerCollections:121:in `call'
Debug_Menus:138:in `block in pbDebugMenu'
Debug_Menus:100:in `loop'
Debug_Menus:100:in `pbDebugMenu'
UI_Load:337:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutIn'
Then, for the sprite size issue, please see below. I'm unable to see any sprites. They're either too small or invisible entirely, not sure which. I tried switching into Gen 9, 8, and 1 Pokemon to see if it was specific to Gen 8/9.
Any and all help is appreciated. Thank you.
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.5]
Exception: ArgumentError
Message: wrong number of arguments (given 2, expected 0..1)
Backtrace:
[Generation 8 Pack Scripts] Custom Sprite Scales.rb:119:in `compile_pokemon_metrics'
Compiler:995:in `compile_pbs_files'
Compiler:1018:in `compile_all'
Debug_MenuCommands:1341:in `block in <main>'
Event_HandlerCollections:121:in `call'
Debug_Menus:138:in `block in pbDebugMenu'
Debug_Menus:100:in `loop'
Debug_Menus:100:in `pbDebugMenu'
UI_Load:337:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutIn'
Then, for the sprite size issue, please see below. I'm unable to see any sprites. They're either too small or invisible entirely, not sure which. I tried switching into Gen 9, 8, and 1 Pokemon to see if it was specific to Gen 8/9.
Any and all help is appreciated. Thank you.