I tried programming it myself, but that crashed the game.
How do I create a location where the wind is always blowing in the enemy's favor, doubling the speed of all foes?
And how can I make this also work in an area with a permanent terrain and weather effect no battler's moves can change?
How do I create a location where the wind is always blowing in the enemy's favor, doubling the speed of all foes?
And how can I make this also work in an area with a permanent terrain and weather effect no battler's moves can change?