Tips for Sprites and Tilesets?

RaidAgony

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Joined
Sep 19, 2017
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3
Hey guys can I get some tips on how to make sprites and tilesets?
I know how to do it but it's just my sprites don't look right and my tilesets don't work on essentials
 

sauce

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Joined
Mar 23, 2017
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27
This is a cursed thread
If you're looking for a way to make tilesets work, @Aki made a thread here explaining how they work and how to implement them.

In terms of sprites, I feel like that is more to do with your own skill in spriting, I feel like the most basic advice to give is to look at how pre-existing sprites are designed, and practicing of course!
 

Sparta

Doofus Lunarius
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Mar 29, 2017
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168
If they don't look right, it might be because you didn't resize and/or format them correctly. Usually when this happens the sprites are too small, or blurry, or the movement looks off. A lot of sprites that are added into Essentials need to be doubled in size so that one pixel becomes the size of four pixels. In order to keep the quality of the sprite, there are other options you'd need to check - In GIMP the interpolation needs to be set to none, however it differs from program to program. As for their formatting, most Essentials sprites look like this:



It's a 256x256 image broken up into 16 64x64 squares, each containing a sprite. Note how the top row is the facing down row, the second is the facing left, etc. That's how spritesets work in RMXP. The ones that come with Essentials are different, on rectangles instead, but a nice even 256x256 square is what I would recommend, as it's much easier to work with.



In regards to tilesets, Aki posted a tutorial all about them right here that should cover pretty much all there is to know.
 

nspectr

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Jun 30, 2017
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You probably already know this but there are a lot of useful guides/demonstrations on youtube that help with spriting

This is the one I found most informative:
Here another for good measure:
 
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