- Joined
- Apr 1, 2017
- Posts
- 98
I haven't seen this question elsewhere and I've been stuck on this for quite a while now.
I'll cut straight to the point.
The Bug Catching Contest in Pokémon Essentials' Default MAP029 has a neat little gimmick where you choose one Pokémon to go into the contest with, while the rest of your party is temporarely removed and given back after the contest.
I want to replicate this and tinker with the party Pokémon data in a number of different scenario's.
1. Make a pokémon be choosable to take to a contest (all the other pokémon being temporarely removed and restored later) and have this be triggered via commands within the script editor instead of via an event.
2. Store the party data, temporarely remove the entire party, and restore the party with script commands. (with the entire party this time, so without choosing a Pokémon first)
I've messed with this feature for a couple of months now, and I can't seem to make it work.
I know that the script section PBattle_BugContest holds a lot of useful information, but I couldn't seem to bend it more to my liking.
If anybody is able to help me out with this or at least point me further in the right direction that would be greatly appreciated!
I'll cut straight to the point.
The Bug Catching Contest in Pokémon Essentials' Default MAP029 has a neat little gimmick where you choose one Pokémon to go into the contest with, while the rest of your party is temporarely removed and given back after the contest.
I want to replicate this and tinker with the party Pokémon data in a number of different scenario's.
1. Make a pokémon be choosable to take to a contest (all the other pokémon being temporarely removed and restored later) and have this be triggered via commands within the script editor instead of via an event.
2. Store the party data, temporarely remove the entire party, and restore the party with script commands. (with the entire party this time, so without choosing a Pokémon first)
I've messed with this feature for a couple of months now, and I can't seem to make it work.
I know that the script section PBattle_BugContest holds a lot of useful information, but I couldn't seem to bend it more to my liking.
If anybody is able to help me out with this or at least point me further in the right direction that would be greatly appreciated!