v20 Is there any way to get animated sprites in v20?

This thread pertains to v20 of Pokémon Essentials.

SomeAllay

Novice
Member
Joined
Aug 4, 2022
Posts
16
Since EBDX still has not updated to v20, I was wondering if there is any way to get animated battle sprites in v20.
 

SkyArmyRecru1t

Pokémon Master
Member
Joined
Aug 25, 2017
Posts
109
Age
22
There is, though not without putting in the work to script it yourself. You probably could add it through pbIntroAnimation I think, though I'm working on getting a plugin working for this in v20 for exactly this, I just have a few issues I'm still trying to resolve before it's ready.
 

AenaonDogsky

Arbiter of Doggos
Member
Joined
Dec 12, 2017
Posts
346
First grab Tenshi's adaptation of Luka's Animated Battlers script, put above main (on a different, unique folder above 999 main if your scripts are loose, and using a name like 001_NewAnimation) then replace

Snippet:
@bitmapFile = pbBitmap(file)

with

Snippet:
@bitmap=RPG::Cache.load_bitmap("", file)

Then, around line 73, 78, and 83 of the Species_Files script, replace the three instances of
Snippet:
AnimatedBitmap
with
Snippet:
AnimatedPokemonBitmap.new

do the same with lines 173, 178, (for shadow mons).

I have posted this under Tenshi's resource.
 
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