Graphic [Legacy] Fakémon Feedback

This thread's author wants feedback on a sprite or other graphical art. Be constructive.
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Welcome to Fakémon Feedback!

The concept of this thread is simple: post any kind of fakemon or original pokemon design that you're working on. This can mean spritework, hand drawn sketches, or just written ideas. Things like custom mega evolutions or regional variations fit in here too.

Please keep the following in mind while using this thread:
  • If you notice something that has been posted but hasn't received any feedback, please consider providing the poster with some form of feedback before you move onto later posts.
  • Put some thought and effort into your feedback. While not all short feedback is bad, generally you want to make sure you're offering something worthwhile to the person requesting feedback.
  • Try not to focus too much on style choices, unless the poster mentions they're trying to imitate a particular one. It's pretty rude to only comment on how someone's work "would look nicer" if it were done differently (typically a more modern style, like saying gen 4 over gen 3 would look better).
  • Be respectful and civil. This thread isn't an excuse to be rude to another person or to tell them their artwork is bad, be helpful instead.
Think this isn't the right thread for your post? Try looking at these feedback threads too:
 
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TechSkylander1518

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I'm really loving these designs! I feel like we never get any Electric-types with visible electricity besides Rotom, so to have those sweet spikes and horns is a real treat!
(This might just be me, but was Onix's design referencing a creature in Monster Legends, by any chance? Not to imply you're ripping it off, I swear! I just thought it would be really cool if you worked a reference to a game into the design on top of everything else put into it!)
 

TheLightSword

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Thank for the feedback! and you aren't wrong about the reference part, and this won't be the only one :3​
 

Hematite

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Rough/messy concept sketches of my starters with vastly improved proportions, colors and some other general design changes!

These are waaay better than the last time I posted them. Make no mistake - the art itself isn't final - but this shows off the updated designs well enough!



001 Pleureaf (Grass)

- Pleureaf's tail opens up to release allergenic spores.

004 Pyrisk (Fire)

- Pyrisk can briefly stun enemies by opening the patterned eye on its forehead.

- The bulbous shape on Pyrisk's neck is actually a lamp, which lights up when it spits fire.

007 Labyrinse (Water)

- The inside of Labyrinse's mouth is an almost mazelike structure of many rows of teeth stretching all the way to the back of its head.

I'm working on reference sheets like this for all of my Fakemon - it's a lot faster because most of them are redesigns rather than new Fakemon, allowing me to quickly and efficiently clean up the designs I already have, and I've gotten a fair few done in the last week or so. That said, these are the only ones I wanted to post now - I'm definitely not going to show every Fakemon I finish!

I think I've definitely improved with the balance of "interesting" versus "overdone" - a lot of my older designs tended to be awkwardly large and had too many colors and extra details, and the previous iterations of these starters are no exception! What are your thoughts on these? And which starter do you think you'll want? disclaimer: you're not getting said starter for a very long time. also, said starter may not resemble this iteration by the time you receive it.
 

TechSkylander1518

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Ohh, I really like all three of them! It's so cool how you have the little detailed traits to further develop them!

I think I'm planning on getting Labyrinse first-that maze theme is gonna go somewhere, and it's too intriguing for me to wait to find out!
 

Kawaiiski

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Well, I might as well post my Fakemon Starters here, too :kissing_heart:


I used to come to this forum and Map Showcase all the time more than(?) a year ago. ...I mean. When it was the old forums. A-Anyway, receiving feedback on art is always nice, even if I think that my refinements (compared to back in the day) are pretty good. Each starter evolves into a Grass/Fairy, Fire/Electric, and Water/Dragon respectively, BTW. Back then, Ramusto was a Fire/Fighting and not as bulky, and WAAAY back in the day before the Opal forum even existed, Shoamander was something completely different: an octopus Starter. ...Which would still be an interesting, yet hard idea to implement. Scrubunny was having a bit of an identity crisis (just a bit) cause their horns were hard to get spot on, but now they sport a cute little scarf! ...Mainly because of their evolution, which you'll probably never see.


The last Starter picture I posted on my Tumblr side-blog before truly abandoning Opal. ...Oh yeah, did I mention that? I used to do a thing called Pokemon Opal and looking back on it now, it's ever so slightly embarrassing. Don't visit that old forum, by the by... most of the images are borked now, anyway. (Damn Photobucket...) I would make some effort of fixing them since it's just 3rd party hosting issues, but... 1) I never had the problem beforehand 2) Photobucket is SOOOO SLOW. Maybe when I feel like it I'll post some... old maps or something. ImageShack is where it's at, for now. (IDK if it's completely free or not, though...)


JUST for comparison... yeah. I have come a long way! For those who feel discouraged; don't worry. Artwork can improve over time if you put effort into it. ...I won't get too knee-deep into my musings and recollections about drawing Fakemon, though-- point is, I've drawn these guys way too many times to count over the time I was developing Opal, and now I can look back and see it as a growing and learning experience. You probably will, too! ...W-With your stuff, I mean.
 

Taq

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Well, I might as well post my Fakemon Starters here, too :kissing_heart:


I used to come to this forum and Map Showcase all the time more than(?) a year ago. ...I mean. When it was the old forums. A-Anyway, receiving feedback on art is always nice, even if I think that my refinements (compared to back in the day) are pretty good. Each starter evolves into a Grass/Fairy, Fire/Electric, and Water/Dragon respectively, BTW. Back then, Ramusto was a Fire/Fighting and not as bulky, and WAAAY back in the day before the Opal forum even existed, Shoamander was something completely different: an octopus Starter. ...Which would still be an interesting, yet hard idea to implement. Scrubunny was having a bit of an identity crisis (just a bit) cause their horns were hard to get spot on, but now they sport a cute little scarf! ...Mainly because of their evolution, which you'll probably never see.


The last Starter picture I posted on my Tumblr side-blog before truly abandoning Opal. ...Oh yeah, did I mention that? I used to do a thing called Pokemon Opal and looking back on it now, it's ever so slightly embarrassing. Don't visit that old forum, by the by... most of the images are borked now, anyway. (Damn Photobucket...) I would make some effort of fixing them since it's just 3rd party hosting issues, but... 1) I never had the problem beforehand 2) Photobucket is SOOOO SLOW. Maybe when I feel like it I'll post some... old maps or something. ImageShack is where it's at, for now. (IDK if it's completely free or not, though...)


JUST for comparison... yeah. I have come a long way! For those who feel discouraged; don't worry. Artwork can improve over time if you put effort into it. ...I won't get too knee-deep into my musings and recollections about drawing Fakemon, though-- point is, I've drawn these guys way too many times to count over the time I was developing Opal, and now I can look back and see it as a growing and learning experience. You probably will, too! ...W-With your stuff, I mean.


First off, your artstyle is fenominal! It looks very professional and almost official.
I think my only issue are the designs, they look nice, however they all look like a quadraped that has slightly different shapes, I recommend maybe make one biped and maybe specifically the water one not fully grown limbs maybe (think Popplio).
Regardless, I am excited to see more of your work in the future!

Hematite, sorry for not saying anything, but I like your starters, they look interesting and kinda makes me want to try that style a bit more too. Anyways, The pleareaf is cute despite I am unsure what animal it is and the Labyrinse having a maze theme is awesome! It's really creative and original (Plus the name is just perfect). Now I only question why Pyrisk's wings are attached at the front, it kinda looks like it can't fly because of it, that's all I really can say (I honestly think it's cool too!)
Anyways, I can't wait to see their evolutions.
 
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Hematite

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Kawaiiski, those are really cute!

My main concern would be with how large they appear - their heads are a little on the small side relative to their bodies. Unless you're going for something like Uranium where they only have two stages, I would suggest making their heads bigger - pretty much all basic Pokémon have heads that take up between one fourth and one half of their designs, while your starters seem to have small heads comparatively (especially Scrubunny, since I can see that its forelegs alone are bigger than its head). Especially since their most complex details are on their faces, it would help to read the design if the heads were emphasized more!

In general, something that I've always neglected when designing Fakemon and only recently begun to notice is how many heads long or tall it is - since Pokémon artwork and sprites can't convey size just by being life-sized all the time, there really is a lot of precision in that area that you might notice if you break down canon Pokémon, and it seems to me like a valuable design tool if you can get into the habit!

The other thing I notice is that Shoamander and Ramusto have five different colors. While there are Pokémon with a lot more colors than that, anything beyond four colors is usually for complex, detailed Pokémon like Tsareena and Kommo-o, and especially Legendaries, not for everything; more relevant, with rare exceptions like Type: Null (a chimera that's designed to look disjointed), it's almost unheard of for a basic, evolving Pokémon like starters to have over four. It's a minor thing, but it might be worth limiting their palettes a little bit more - like replacing the light brown (hooves, face) on Ramusto with the red, and with how little the green and dark purple are used on Shoamander, probably just picking one of the two and removing the other. You actually don't need to do anything about the eyes (even in canon, tons of Pokémon have complex eyes that would add several otherwise unused colors to their palette, so it's best not even to count them, haha), but across the rest of the body, it might help to stick with fewer colors! Three to four body colors is plenty in most cases, and it really does help to make your designs more memorable.

A minor edit/correction here! There ARE plenty of cases where Pokémon add colors for certain actions - even ones as small as opening a mouth and having a color that wasn't already there, like Arbok. With this in mind, is the green actually Shoamander's tongue and not always present/out? That would be a perfectly reasonable exception if it is - I just wasn't sure since there isn't any art of this design without it, which made me count it at first glance. In that case, feel free just to ignore that color suggestion for Shoamander and only consider the Ramusto part! XP

Both of these really just boil down to details and focus: the number of colors adds detail that isn't needed, while the size of the heads minimizes detail that is important. The more unneeded details you can shave off, and the more you emphasize the details you do want, the more effectively you get your idea across!

-----

TechSkylander and Taquilla, thanks for the critiques!! I'm glad you like them!

- For reference, Pleureaf is based on a pleurosaurus, but it's definitely a lot harder to see the resemblance at this stage, haha. It definitely becomes more apparent by its final stage!

- Hehe, I'm glad you both like Labyrinse so much! It's funny - in almost every iteration, Labyrinse has been the design that I was least sure of, so it's great to see that this latest one is suddenly the most popular!

- That's a really good observation about its front-attached wings! As a matter of fact, Pyrisk's wings are meant to be so awkwardly attached - you're completely right that it can't fly! It's a very clumsy Pokémon by virtue of its body structure, as most of the limbs it has are more or less vestigial and don't do much for it. I think you'll find that this goes in an unexpected direction for its evolutions!

Edit: Horizontal rules break things now, so I just caught that part of this was invisible and replaced it with a few hyphens!
 
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Kawaiiski

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First off, your artstyle is fenominal! It looks very professional and almost official.
I think my only issue are the designs, they look nice, however they all look like a quadraped that has slightly different shapes, I recommend maybe make one biped and maybe specifically the water one not fully grown limbs maybe (think Popplio). Regardless, I am excited to see more of your work in the future!

From what I remember, there was a specific reason why all the starters are four-legged; it had something to do with the legendary and some sort of ties of being related to it, or something like that. ...IDK, I haven't touched that documentation in months. So, of course they would be similar to the legendary, which I never got around to designing, but had sketches and concepts for; that one was four-legged, too. I've sketched them biped multiple times before (sometimes Scrubunny, sometimes Shoamander), but it always just felt... off. IDK what it is, but I never felt like the designs were what I envisioned, in the end. ...Of course, that was quite a while ago, so who knows if that opinion could change or not. I can see what you're saying about the shapes, though, ha hah. ...Not sure if I'll ever go back to drawing Fakemon, but I suppose I could post some old Opal-related stuff :eyes:

My main concern would be with how large they appear - their heads are a little on the small side relative to their bodies. Unless you're going for something like Uranium where they only have two stages, I would suggest making their heads bigger - pretty much all basic Pokémon have heads that take up between one fourth and one half of their designs, while your starters seem to have small heads comparatively (especially Scrubunny, since I can see that its forelegs alone are bigger than its head). Especially since their most complex details are on their faces, it would help to read the design if the heads were emphasized more!!

I can see what you're saying in regards to Scrubunny's head size, but I think Shoamander and especially Ramusto's heads are big enough :blush: any bigger, and I'm afraid they'll look like they might topple over. Actually, I've always thought that Canon Starter heads compared to their bodies were a bit too big, especially these days; Litten's in particular seems to be pretty huge compared to his body. And, not to throw shade on Canon Starters, but they seem to go for "large round head" in the end. I think this could be a difference of opinion perhaps, but details can be better emphasized with medium-sized heads, as long as a proper balance is in play. Too big, and the head becomes too much of a focus. Too small, and the body becomes too much of a focus, which with Scrubunny I can see has a problem with. I think despite Ramusto's head being maybe too big, the mane manages to keep it in check, matching with his bulky body. I think Shoamander's is fine, too.

About the colors; there is a lot of conflicting info here and there as to whether a Starter should have four colors max, or five. Back before I designed the "Oldies" people were okay with five colors. That seems to change every time a new Gen comes out; but I think, in general, it should be four or five colors. I'm no expert, of course; I just drew Fakemon for a hobby, so my opinion probably doesn't come into play. Starter colors are important, and REALLY hard to get right, actually. Too little, and the Fakemon blends in too much and doesn't look very distinctive. Too many, and the Fakemon just stands out too much. Every time I think about getting rid of a color (yes, I can edit colors in my head, apparently), it always seems like the colors will blend in too much. With that in mind though; 1) Yes, Shoamander's tongue is green and is always out 2) I've thought of making Scrubunny's eyes pink multiple times over the years. Actually, there probably was a time when their eyes were pink, but for whatever reason, I changed that 3) Ramusto used to have three colors a long time ago. It was pretty bad.

(Also, MINOR EDIT. I said Scrubunny evolves into a Grass/Fairy? Yeah, whoops. I meant Grass/Psychic. ...I must have been thinking of some other Fakemon I've designed.)


Here's some oldies for example. I know I said the "Oldies" set was the last time I designed them, but that's in reference to the Opal blog; for the Forums, I'm pretty sure these designs were the last of it. I never finished redoing the last two, which is why they look so different compared to Scrubunny. Scrubunny is in his "athletic stage" is what I call it, but my problem with it was, despite the head size seeming appropriate, he seemed a bit too "mature". (And I was planning three evolutions, not something like Pokemon Ur.) Ramusto and Shoamander, looking back, just feel a bit embarrassing with their bottle heads. ...Anyway, I'm rambling as usual. Feel free to ignore me :x
 

zarexraze

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Here's some I promised to finish, and it's some re-attempts at the Dark-type pseudo-legend line, and an attempt at the original dragon concept.

Copied from my DeviantArt page:
"Decided to revisit my Dark-types and started with the first two in the evolution line.
Here is the first Basic form, and it now has the name of Darktopi (combo of "dark" and "octopi")
It's still a pure Dark-type, and I've yet to make stats for them."

Copied from my DeviantArt page:
"Decided to revisit my Dark-types and started with the first two in the evolution line.
Here is the 1st stage form, and it now has the name of Dementrils (combo of "demented" and "tendrils")
It's still a pure Dark-type, and I've yet to make stats for them."

I'm still working on the final one, in both design and name.

And finally, here's YangYin:
Yes, its' name is YangYin (most clever name on the planet, I know), and it is Dragon/Ghost type.
From my DeviantArt page: "The idea here is that the small circles are its' eyes (which can blink), all together making the symbol a sort of mask. The rest is supposed to be nothing but pure energy, displayed as a grayish wispy form."
The stats are very simply:
HP: 70
Atk: 150
Def: 50
Sp.A: 150
Sp.D: 50
Spe: 130

Aaannndd, that's it for now. I'll try to finish the final Dark-type soon. Trying to go for a more Aku-look to it.
 
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Kawaiiski

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Here's some I promised to finish, and it's some re-attempts at the Dark-type pseudo-legend line, and an attempt at the original dragon concept.

Copied from my DeviantArt page:
"Decided to revisit my Dark-types and started with the first two in the evolution line.
Here is the first Basic form, and it now has the name of Darktopi (combo of "dark" and "octopi")
It's still a pure Dark-type, and I've yet to make stats for them."

Copied from my DeviantArt page:
"Decided to revisit my Dark-types and started with the first two in the evolution line.
Here is the 1st stage form, and it now has the name of Dementrils (combo of "demented" and "tendrils")
It's still a pure Dark-type, and I've yet to make stats for them."

I'm still working on the final one, in both design and name.

And finally, here's YangYin:
Yes, its' name is YangYin (most clever name on the planet, I know), and it is Dragon/Ghost type.
From my DeviantArt page: "The idea here is that the small circles are its' eyes (which can blink), all together making the symbol a sort of mask. The rest is supposed to be nothing but pure energy, displayed as a grayish wispy form."
The stats are very simply:
HP: 70
Atk: 150
Def: 50
Sp.A: 150
Sp.D: 50
Spe: 130

Aaannndd, that's it for now. I'll try to finish the final Dark-type soon. Trying to go for a more Aku-look to it.

Well, first off, these are good! However there are some concerns. Firstly, they're not all that distinctive from each other-- it would probably be easy to confuse Darktopi with Yangyin, for example. It's probably because Yangyin's body is typical for a Ghost type, but I find the idea itself to be interesting. Also, two mouths AND a fake mouth(?) for Dementrils? Seems somewhat unnecessary, but that's just me. If the Darktopi line has three stages, than Dementrils body style should be revisited; they look like a third evolution right now. Also, Darktopi is an octopi, but it looks more like a squid. Again, could just be me.
 

Phex

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Incingolin
Type: Fire/Steel
Species: The Hot Scales Pokemon
Description: A massive, dark grey pangolin Pokemon, covered with scales and having claws that glow a bright orange color. It shares similar features with Sandslash, but contrasts greatly in facial and body structure. It can be used as a mixed attacker, due to the variety of physical and special attacks it learns.
Pokedex Entry: When Incingolin are in danger, their scales, claws, and tips of their tails glow brightly, burning any opponent who tries to attack it on contact. The body of a Incingolin is said to be heated by scalding hot water it drinks from geysers.
Ability: Steampowered
Steampowered- When the target is hit by a Water-Type move, it is absorbed, having no effect, and raises its Attack, Special Attack, and Speed by one stage

I wanted to be creative with this one, due to Sandslash being the only other pangolin-esque Pokemon.
 
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Kawaiiski

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Incingolin
Type: Fire/Steel
Species: The Hot Scales Pokemon
Description: A massive, dark grey pangolin Pokemon, covered with scales and having claws that glow a bright orange color. It shares similar features with Sandslash, but contrasts greatly in facial and body structure. It can be used as a mixed attacker, due to the variety of physical and special attacks it learns.
Pokedex Entry: When Incingolin are in danger, their scales, claws, and tips of their tails glow brightly, burning any opponent who tries to attack it on contact. The body of a Incingolin is said to be heated by scalding hot water it drinks from geysers.
Ability: Steampowered
Steampowered- When the target is hit by a Water-Type move, it is absorbed, having no effect, and raises its Attack, Special Attack, and Speed by one stage

I wanted to be creative with this one, due to Sandslash being the only other pangolin-esque creature Pokemon.

Nothing much to say here! I think it's good, although the orange claws kinda made me scratch my head (what, is it a Halloween Fakemon? ...I kid, though :blush:). I once planned a Pangolin Fakemon too, and it was a Fire-type. Pangolin's have such a cool look :grinning: for a single-stage Fakemon, it's an interesting idea, and not that hard to execute. If you plan on drawing it, you may have trouble with the scales...? Just do some research, and it should work out.
 

Phex

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Nothing much to say here! I think it's good, although the orange claws kinda made me scratch my head (what, is it a Halloween Fakemon? ...I kid, though :blush:). I once planned a Pangolin Fakemon too, and it was a Fire-type. Pangolin's have such a cool look :grinning: for a single-stage Fakemon, it's an interesting idea, and not that hard to execute. If you plan on drawing it, you may have trouble with the scales...? Just do some research, and it should work out.
The scales and claws of Incingolin aren't originally orange, they are grey when they are not heated up, however they do glow when the geyser water it drinks increases it's internal temperature, causing the claws and scales to glow. Sorry I didn't make that clear, but glad you brought that up.
 

Phex

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Had some fun making these regional variants.
Their types are Fairy/Flying, Rock, and Fighting respectively.
I always imagined Torchic being a Poison/Flying, or Poison/Dragon revolving around the cockatrice idea, but the Rock type really works for Torchic too!
 

Makattack202

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I always imagined Torchic being a Poison/Flying, or Poison/Dragon revolving around the cockatrice idea, but the Rock type really works for Torchic too!
This Torchic is actually based around a gargoyle (its a wee bit more apparent in the evolutions), with Blaziken being a Rock/Poison type, funny enough.
Flying, Rock, and Fighting are a perfect triangle, which is the main reason these three are the types that they are.
 

Phoenixsong

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Had some fun making these regional variants.
Their types are Fairy/Flying, Rock, and Fighting respectively.

Whoo, more fighting/flying/rock love! The only thing that bugs me is that the torchic is pretty plain compared to the others—it's just got the one or two colors, and the top of the head being so empty and smooth looks a bit odd when I'm so used to seeing the standard torchic's tuft of feathers. Might it be possible to add an additional spike or something on top of the head, and maybe make the wings, feet and beak a more obviously different shade of gray/brown? I get that it's a gargoyle, but as a starter (and when next to the other two) it'd be nice if it popped a little bit more, I think.

I guess there's not much that really screams "fighting-type" to me about the mudkip, now I think about it, although on such a small, scrunched, quadrupedal body I'm not really sure what you'd do to better communicate that without totally redrawing more of it. I'm sure it'll be more apparent in the evolutions, anyway!
 

Janoi

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Corsentaur, The Coral Pokemon
Through extended exposure to some rare underwater crystals, Corsola starts to grow at an extremely fast rate, evolving into this Pokemon. Corsentaur protects Corsola from predators such as Mereanie and Toxapex. Reasons for their rarity are that they avoid human territory it is because of this that most people and even researchers are unaware of Corsola having an evolution, making it a myth in most regions. Any feedbacks on this fakemon?------------------------

The starter Pokemon of the Vasto region.
Hupyro(Fire-type starter):The Fire Husky Pokemon, Huspyro has acute senses, capable of smelling faint traces from miles away. It is very picky about its trainer as it has the innate ability to sense emotions.

Delphinor(Water-type starter): The Dolphin Pokemon, Delphior likes to train every day. It is an adept swimmer and it likes to spend most of its time in the water.

Reukie(Grass-type starter): The Koala Pokemon, Reukie spends most of its days sleeping and eating. At nights, it is abnormally active, snapping branches and throwing logs to create their nests.
Any feedbacks on these fakemon?
 

TechSkylander1518

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I really like Corsentaur's design! It's still clear that it evolved from Corsola, but it takes such a surprising turn!

Your starters have some really fun designs! (A Fire-type husky is such a different idea, I love it!) I do have one suggestion, though. Perhaps it's just because it's shown with Corsentaur and Reukie, but Delphinor's color scheme seems a little indistinct compared to the others. Maybe you could give it some greys in some places? It'd fit with its dolphin base while giving it a color that isn't blue.
 
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