Brainstorming/balance questions

TooMuchWater

Rookie
Member
Joined
Jun 19, 2022
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3
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34
I’m still learning rpg maker but would people want to play a game that combines the gen 6 exp share with a level cap? Was thinking it would allow you to level up multiple teams and experiment with different strategies without sacrificing difficulty but do you see any potential issues/exploits?

Also how would you adapt gen 8+ mons to gen 7 gameplay mechanics? I liked dynamax at first but it brought us gyarados the runaway moxie sweeper
 

Astefia

Cooltrainer
Member
Joined
Feb 22, 2021
Posts
148
I’m still learning rpg maker but would people want to play a game that combines the gen 6 exp share with a level cap? Was thinking it would allow you to level up multiple teams and experiment with different strategies without sacrificing difficulty but do you see any potential issues/exploits?

Also how would you adapt gen 8+ mons to gen 7 gameplay mechanics? I liked dynamax at first but it brought us gyarados the runaway moxie sweeper
I would - if there is a way to turn that EXP Share on and off. I just don't like when pokemon who weren'r in any battles are the same strength as the battlemons, from the RP perspective.

About adapting - just remove Dynamax, listen to the feedback about balance, and adjust accordingly.
 
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