Does anyone know of a way to make it so that a key item cannot be "tossed" from the bag? I have it down to where the player cannot sell the item, but the item is very important to thee continuation of the story line and would cause a lot of problems if the player purposefully or accidentally got rid of it. It doesn't necessarily do anything, but it's more so that the player needs to have it in their possession for the story to continue at a point.
Thanks for any help!
Thanks for any help!