Released Pokémon Sardonyx: Raised to Win

This project has a release available. The full version is still a work in progress.
Project Status
Demo
Project Version
2.8.6
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Pokémon Sardonyx: Raised to Win is a fangame made in Pokemon Essentials v16.2, by a small team of friends based upon a play-by-post roleplay that lasted for a few years. The roleplay eventually ended in favor of continuing the story as a game and a Nuzlocke comic. We have recently picked up development again and are eager to tell the story we've been wanting to since 2011.

PS:RtW is a somewhat ambitious game, featuring in the future a branching storyline and deep worldbuilding. We may take artistic liberty with many established pieces of Pokémon lore, particularly centering around the Pokémon themselves. We take inspiration from both the games and anime, as well as Nuzlocke artists, a certain PMD fanfiction author, common theories, and random musings from the devs. While we strive to have memorable game mechanics and features, our game is intended to be primarily narrative-driven and rewards the player for exploration and interaction. Almost every object can be interacted with.

While the game may be relatively easy at the start, it is intended to have a difficulty curve similar to Pokémon Platinum Version. We recommend searching the grass for Pokémon (each area has a wide selection, even cities) and training when possible. We do not recommend playing the game on a Nuzlocke Challenge, at least on the first playthrough. More cautious or paranoid players may wish to save the game often, just in case something happens.

We currently have a workable development team and do not technically lack any roles. We should be able to complete the game with our current team. However, we will consider applicants for spriters, scripters, composers, and promotional/graphics artists. Please see the Contact section below.

We market ourselves as a parody protected under Fair Use laws. In no way do we receive profit from media related to this fangame.


Download Link!


Current Version: 2.8.5
https://ragnarokraven.net/sardonyxrtw/download/

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Map may not be final and is subject to change.

You begin in Granite Town in the Altaris Region, a small town by the region's standards but beginning to expand and urbanize. Though you already sort of have a Pokémon- a family "pet" belonging to a relative that is no longer available- you decide that you need to go get a Pokémon of your own and become a trainer. Your neighbor and best friend tags along with you as you head to Shardil Town, where the professor will give you a choice between three Pokémon: Eevee, Mienfoo, and Solosis.

Very soon you begin to become aware of a gang, similar to those in other regions and yet somehow different. Reportedly, they almost never steal the Pokémon of other trainers. There are no grunts. There is no consistent uniform or identifying aspect aside from the raven they use as an emblem. These phantom whispers of a gang calling themselves Team Mortis reach you nearly everywhere you go, as does news of their illegal activities: pitting Pokémon against each other in battles to the death.

But are they the only criminal activity in the region?

Adventure through the island region and forge your own story. One might instinctively aim for the Gym challenge and Pokémon League, but none of this is required if you wish to take a more unorthodox path. Talk to everyone you meet, investigate every nook and cranny, explore every hidden passage and you will be rewarded for your efforts with deep worldbuilding and expansions on the established Pokémon lore.

As long as there is life in us.
As long as we hold the will to survive.
Knowing no different, we fight for our masters...
... For we are born to fight...
... And raised to win.




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A more comprehensive list of features can be seen here:
https://ragnarokraven.net/sardonyxrtw/features/


STORY
  • Dark, branching storyline​
  • Sarcastic NPCs and poking fun at official games​
  • Interactable items are everywhere- if something seems out of place, try interacting with it​
  • Tie-ins to the official games​
  • Sidequests​

GRAPHICS AND RESOURCES
  • Mix of generation 4 and 5 graphics​
  • Custom and Free-Use-With-Credit music​
  • Custom and Free-Use-With-Credit tiles and sprites​
  • Custom UI textures​

GAMEPLAY MECHANICS
  • Following Pokémon​
  • Optional gyms​
  • HM replacements​
  • Type chart adjustments: Normal is now Super Effective on Fairy and Psychic, Ice resists Ground/Grass/Water, Poison is Super Effective on Water​
  • If you see this on any fangame website except Relic, PokeCommunity, or Ragnarok Raven it was stolen​
  • Turbo button that works at any time​
  • Multiple save files and Quicksave​
  • Pokémon permadeath in certain battles​
  • Mystery Gift​

POKÉMON
  • Full Pokédex access (generation 6 through 8 Pokemon only available in Safari Zone or through limited ingame events)​
  • Mega Evolutions, some custom​
  • Regional variants, similar to Alola forms-- currently over 90!​
  • Pokémon rebalances: many Pokémon now have altered base stats and movesets​

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Due to the sheer amount of questions we have accrued, we have taken to displaying our FAQ on our website.

https://ragnarokraven.net/sardonyxrtw/faq/

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More screenshots can be found here: Click!


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http://codex.ragnarokraven.net/rtw/index.php?title=Credits

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Pokémon Sardonyx has a website!

You can follow the development of the game at our Twitter account, @Sardonyx_RtW!

You can email the primary developer of the game at: [email protected]

You can also join our Discord server to communicate with the developers in real-time!​
 
Last edited:

Lord X-Giga-X

Sardonyx's Reaper
Member
Joined
Jun 28, 2017
Posts
46
It's too bad we didn't come up with Altaran Pidgey until after we sent out the early test demo. It would have been interesting to see RuffledRowlit possibly encounter it in his showcase. Ah well, we have another release to wait for that possibility.

Actually on that note, we currently have 31 regional variants planned for this game. We're not gonna reveal what they all are, but the ones showcased in the intro post should give a good enough idea of what we have in store. We'll likely add more over the course of development should we think of any others. You will likely encounter at least eight of them in our next demo, which we hope to release later this year. So be patient until then, and one day you can have your own Ekans look-alike. Or perhaps a cute doggie with fur covered in waterproof oil. Or maybe a creepy black widow. I don't know. Whatever you're into, I guess.
 

Keileon

Sardonyx's Kyuubi
Member
Joined
Jun 28, 2017
Posts
92
Also, if any of the screenshots seem inconsistent, it's probably because the screenshot was taken before changing something and then another was taken after (such as summary and battle UI textures right now).
 

Nebulon Ranger

Rookie
Member
Joined
Jun 28, 2017
Posts
1
Hey, I'm the main composer for this project. I'm not going out of my way to sound like Game Freak by using their samples. I'm using mainly Hollywood Orchestra by EastWest, so we'll have a decidedly more modern sound. EternalSushi and I collaborated on a track for the game, which will be released on his YouTube channel when I finish mixing it.
 

Keileon

Sardonyx's Kyuubi
Member
Joined
Jun 28, 2017
Posts
92
Made the OP a little prettier, including a couple new screenshots and our map.
 

Lord X-Giga-X

Sardonyx's Reaper
Member
Joined
Jun 28, 2017
Posts
46
I swear, whenever we're not actually doing any story-related progression for this game, it turns into an experiment to see exactly how weird we can make our regional variants. A good example would be this thing that just happened:
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To think I had the idea of giving Shellos a new form for Altaris, and then Altaran Shellos-line happened... Probably not gonna be in the next release. I just really needed to show you guys what happen to our brains when making these things.
 

Keileon

Sardonyx's Kyuubi
Member
Joined
Jun 28, 2017
Posts
92
Following various people approaching me with questions (mostly on Discord), I have added a FAQ section to the OP. Feel free to pose your own questions, as well.
 

Lord X-Giga-X

Sardonyx's Reaper
Member
Joined
Jun 28, 2017
Posts
46
So Keileon has discovered that this game is featured on a couple of sites that we did not request to be on. Nor do we approve of. We're currently looking into contacting people from both sites on the matter, either to have the pages removed or to have them include a link to our actual website. Or in one site's case maybe find a better translator...

As a future note, if you want to feature Sardonyx: Raised to Win on your website, please contact one of the two of us about it first.
 

Lord X-Giga-X

Sardonyx's Reaper
Member
Joined
Jun 28, 2017
Posts
46
What happens when you take a possibly unintended yet super rare alternate color for Pokemon in XY, implement it in Sardonyx, and give it the odds of shiny Pokemon prior to Gen VI? You get Metallic Pokemon!

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That's right, folks! Rumored to have been sighted in the region of Kalos, the so-called Metallic Pokemon are named for their dull colors and bright sheen. The exact cause of their existence- however- is still a mystery to the scientists of Altaris. No relations to genetics have been found, yet Trainers attempt to consistently breed them.

Regardless of how they came to be, they can be found everywhere in Altaris. Though with a 1/8192 chance of finding one- and no apparent means of altering those odds- you'd be pretty lucky to find one. So really, you have better luck of running into a Shiny than a Metallic.

Though if your luck holds out, perhaps you'll encounter a Pokemon that's both Metallic... and Shiny....
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(See here for more info on Metallic Pokemon)


Also, I'll be officially taking over updates in this thread from now on while Kuda takes care of the Twitter account and official site.
 
Last edited:

Lord X-Giga-X

Sardonyx's Reaper
Member
Joined
Jun 28, 2017
Posts
46
Well it's been a while, hasn't it? Sorry about that...
A couple of things I'll throw in.

First off, we have the prototype for the Shardil Town theme for you to check out, courtesy of EternalSushi (which has been finalized by Nebulon Ranger). Check it out here.

Also, we have finally set up a public Discord server for Pokemon Sardonyx. If you want to check in on development or just want to drop in and say hi, then feel free to hop on over. Link is also available on the official Sardonyx site and Twitter page.


Thank you for your patience. We still intend to try to get this demo out before the year ends.... Although yes, we are aware there's not that much time left before then...
 

Keileon

Sardonyx's Kyuubi
Member
Joined
Jun 28, 2017
Posts
92
It should be noted that we're really only waiting on music. If it comes to it we can release a demo with placeholder music, but we'd rather try to get custom tracks if we can.
 

Lord X-Giga-X

Sardonyx's Reaper
Member
Joined
Jun 28, 2017
Posts
46
Well folks, the time is finally upon is... That's right, it is the winter solstice!
.... Yeah, that really has nothing to do with our grand announcement...

Anyway, Keileon and I are proud to announce the release of the first public demo of Pokémon Sardonyx: Raised to Win! Link to the official download is included in the first post, though if you don't want to scroll there, click here. Thank you for your patience, and we hope you enjoy this demo. And also remember to show your love for this amazing franchise by buying Pokémon Ultra Sun and Ultra Moon if you haven't already.


EDIT: Whoops! Looks like all the traffic the demo link got resulted in it being temporarily suspended. Congratulations everyone! We broke the system!

*cough*

Anyway, we're working on getting some mirrors up. Sorry for the hilarious inconvenience.
 
Last edited:

Keileon

Sardonyx's Kyuubi
Member
Joined
Jun 28, 2017
Posts
92
We've set up download mirrors on the Downloads page. It should work now.

Moral of the story: don't host the only demo link on Dropbox.
 

Mew2

Team Pichu Founder
Member
Joined
Dec 16, 2017
Posts
8
Hey man so far it looks good, I cant wait for the finished product but so much time and effort has been put into this. Great job keep at it!
 

ShinyMissingno

??? Pokémon
Member
Joined
Apr 19, 2017
Posts
39
Ooh, I'm excited to give the demo a try~! I've been eyeballing this game for a bit, and while internally I'm agonizing over how short the demo is probably going to be (just since the FAQ says 'first gym city' and all), I'm wishing you guys lots of luck going forward.
 

Keileon

Sardonyx's Kyuubi
Member
Joined
Jun 28, 2017
Posts
92
Ooh, I'm excited to give the demo a try~! I've been eyeballing this game for a bit, and while internally I'm agonizing over how short the demo is probably going to be (just since the FAQ says 'first gym city' and all), I'm wishing you guys lots of luck going forward.
We've actually had a couple people say the demo is surprisingly long- a beta tester took about five hours to run through a prerelease.
 
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