Released Henry Locke: Ace Detective (v1.0.2)

This project has a release available. The full version is still a work in progress.
Project Status
Project Version


(Formerly known as Pokemon: The Lost Case Files)

Inspired by Pokemon Noire and the Ace Attorney series.

NOTE: This game was designed to be an Ace Attorney game with Pokemon mechanics, not the other way around.

You are a novice detective in the Mauru Region, where the regard for the law has gone over time. You and your co-workers set out to change that, and bring peace and prosperity to the Mauru Region.

Recruitment is now open!

Apply Here:

The game has been updated to use v19 of Essentials.
The game uses the original font from the Ace Attorney Series.
Cross-Examinations have been rewritten to improve flow and consistency.
Evidence has been moved to its own pocket in the Bag.
Profiles have been added and given their own pocket in the Bag.
The intro has been expanded upon.
A teaser for the second case has been added after the credits.
Many small QoL tweaks have been added.


Made Using Pokemon Essentials


Henry Locke: Ace Detecive

Made for the Relic Castle Game Jam 7

A game written and designed by AveryTubeHD

Inspired by Pokemon Noire and the Ace Attorney Series

Art Credits


Relic Castle Staff

Music Credits

Junichi Masuda

Go Icthinose

Squid Eevee

Additional Credits

Thundaga (Cameron R.) for the amazing tutorial series!

"Pokémon Essentials" was created by:
Poccil (Peter O.)

With contributions from:
AvatarMonkeyKirby Marin
Boushy MiDas Mike
Brother1440 Near Fantastica
FL. PinkMan
Genzai Kawakami Popper
help-14 Rataime
IceGod64 SoundSpawn
Jacob O. Wobbrock the__end
KitsuneKouta Venom12
Lisa Anthony Wachunga
Luka S.J.
and everyone else who helped out

"RPG Maker XP" by:

Pokémon is owned by:
The Pokémon Company
Affiliated with Game Freak

This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!

Thank you for playing!


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Last edited:


Hoothoot enthusiast
Hey there! Unfortunately I couldn't finish this entry due to a glitch that occured after loosing to the officer at the end of the first case, however I do have a list of general thoughts about the game up to that point as well as many bugs to report. However, I will be a bit gentler than normal as I can tell this is definitely a first game.

  • I thought the first case's concept was fairly interesting!
  • It's nice how I can talk to and interrogate a bunch of different people
  • I enjoy the Ace Attorney gameplay in a 3d space
  • Mapping. This is the biggest one. Your towns and routes are far too open, to the point that a vast majority of the trainers and tall grass is entirely skippable. Also, your interiors are repeated too often. For instance, in the second town I saw three of the same apartment lobbies.
  • Dialogue. I found way too many typos, it would absolutely behoove you to play through at least once or twice to catch some of them. Some were misspellings, some were incorrect punctuation, and some were capitalization errors. I'm sure there were more I didn't catch as well.
  • The characters don't really have much to them in the way that AA does. I can't find much of a dissernable personality in our protagonist's character, and the chief is not much better. Nevermind the stock police officers, compared to the varied and unique cast of AA characters that we've come to enjoy.
  • The areas in which to present evidence are unclear. There are multiple lines in multiple testimonies pretaining to the same contradiction- for example. when the final officer talks about when he goes into the lounge but the security cameras say he's not there.
Overall, it could use some more brushing up. But I do personally congratulate you on putting together a game at all! That takes time and effort and regardless of skill level, it's still something to be proud of- not many people get this far.

Error with the signposts, old signpost is not set to correct y position
Screenshot (85).png

Incorrect battle background used for time of day
Screenshot (86).png

Pokemon does not go back into ball when healing
Screenshot (87).png

Nuzleaf is missing animation- be sure to turn on stop animation for Pokemon events
Screenshot (88).png

Policemen on the floor change their dialogue color very often
Screenshot (89).png

The case of the disappearing desk
Screenshot (90).png

You need to extend your map a bit more on the bottom here
Screenshot (91).png

More text color shenanigargles
Screenshot (96).png

The final crash, happens when you loose to the officer during the final fight of the case
Screenshot (97).png