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Dev Kit DittoWare: Pokémon Game Engine


DittoWare is a series of 3D multi-platform engines designed to emulate the look and feel of the dual-screen Pokémon games.
Each engine is tailored to mirror a specific generation, including sprites, models, mechanics, and features.
Importing assets between engines, is also achievable to create unique experience.

DittoWare is developed based on IIColor Spectrum’s work with the Pokémon Unity Engine.


  • Adjustable 3D Map
  • Dual Screen Interface
  • Scaling NDS 256 x 384 Resolution
  • Virtual Button Mapping for Mobile
  • Original Generational Aesthetics
  • Option of Portrait and Landscape View
  • Ambient Overworld SFX
  • Frame-Perfect Music Looping
  • Multi-Channel Audio Threading for additional customizability
  • Supports Several Formats (WAV, OGG, MP3, and more)
  • Additional Options, such as Haptic Feedback for Mobile
  • Builds on PC, MAC, Linux, Android, and iOS
  • More platforms in the future
  • Plays well on even low-spec devices
  • On-Screen Virtual Controller for Mobile Versions
  • Wifi-Compatibility
  • Connectivity between two devices running DittoWare over Bluetooth
  • All builds share a common Pokémon Asset Database, meaning the project will always be current, no matter which generational build is chosen.
  • Aesthetic Assets can all be customized or mixed-and-matched for a unique style.


Generation 4 Engine | Generation 5 Engine

Mirrors Diamond/Pearl/Platinum |
Mirrors Black/White

Heart Gold /Soul Silver | Black 2/White 2
Current Version: Proof of Concept (15 July, 2017) | Current Version: Coming Soon

Landscape View

Start Menu

Most features from the original games will be copied

Gen 4 Alpha Testing Build (15 July, 2017)
Closed Source: Not Intended for Development
Windows / Mac / Linux / Android / iOS

Developed by:

Special Thanks to IIColor Spectrum and his base kit, Pokémon Unity

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Share what you want to see and stay up to date on the next release

Last edited:
Downloads for Windows, Mac, Linux, Android, and iOS are all complete

This concludes our first Alpha Test Release
Thank you for all of your submissions and we hope you stay with us as we work toward our first Open Source Release

DittoWare Gen 4
Current Build: Alpha v0.1.0 (15 July, 2017)
PC: https://drive.google.com/open?id=0B7uf28aVyGlycFlOY3RSd3p0QnM
MAC: https://drive.google.com/open?id=0B7uf28aVyGlyNV9DX1d6R0Q2RGc
Linux: https://drive.google.com/open?id=0B7uf28aVyGlyWjl1WWU4RmxWQms
iOS: https://drive.google.com/open?id=0B7uf28aVyGlyWTByMUVReVZvSWs
Android: https://drive.google.com/open?id=0B7uf28aVyGlyM19YTUV6UEtwV2M
Source: Not applicable for this version. Please wait until a full release.


uhh... can you help me i downloaded the link now what should i do to edit the game and stuff??
Currently we haven't released an editable version of the game engine. The source code release will happen soon enough. You can play the demo of the engine though, to get a feel of it.