This thread is a sequel to the "What would make the Essentials engine a better experience?" thread from the old forum, only a bit broader in scope.
In a nutshell: What could be added to or changed in Pokémon Essentials that would make it better?
Like all nutshells, there are caveats:
As a secondary question: How do you feel about making some features stray from how the main games do them, in the name of user-friendliness? How far should they deviate?
In a nutshell: What could be added to or changed in Pokémon Essentials that would make it better?
Like all nutshells, there are caveats:
- Don't bother with the obvious stuff. Triple/rotation/horde battles, Contests, Pokémon Amie, online play, add Gen 6/7 data, port to a better engine, etc. etc. (This list is not exhaustive.) There's no point mentioning them, because you won't be adding anything new to the discussion - I've obviously already thought about these things.
- Explain and be specific. "Improve the AI" isn't a valid suggestion, because it provides no clue as to what parts of the AI you're unhappy with, nor does it suggest how to improve it. You can use images and code and anything else to help with your explanation.
- Remember that Essentials is an engine made for many people to use. It's not going to bother including features that maybe only two games ever would want. This thread is not an opportunity for you to get other people to do your work.
- State why you think your suggestion would be a good thing to do to Essentials. Since you're making the suggestion, you obviously think it would benefit the engine, so tell us why. Would it improve gameplay, or ease game development, or offer some other bonus?
As a secondary question: How do you feel about making some features stray from how the main games do them, in the name of user-friendliness? How far should they deviate?