For Generations, Pokemon has been a game where you get your starter from the professor,
catch wild Pokemon, Beat the gym leaders, defeat the elite 4 and inevitably become Champion.
Maybe you even get a legendary or two during your journey. All of this is known as the typical
Pokemon game format. Today, I bring you something different.. Unique, so to speak. This project is currently
being worked on by two people. Both of us enjoyed the creation of this game and this is the first game we ever made and released.
We hope you all enjoy playing it.
Without further delay!
FEATURES & SCREENSHOTS
~ Player's Choice - A majority of in game outcomes are solely dependent on your choices alone.
What you say, do and decide will dictate your future, just like real life.
~ Character Stats - Stats such as Intelligence, Strength, Charm and Skill
are all calculated based on your choices in game. These stats also determine what
you as an individual are capable of. Make a choice, and you'll see one of these stats effected.
Intelligence- Determines how smart the player is. It is needed to ascend to higher rank classes and discover the unknown. Strength- Determines how physically strong the player is. It is needed to move, make or break objects! Charm- Determines how attractive the player is. It is needed to increase success when flirting and to encounter Legendary Pokemon! Skill - Determines the player's abilities as a Pokemon trainer. It is needed to unlock more wild Pokemon and Trainers to battle!
~ Energy- A character stat that determines how many actions you are able to do in a day. Various activities will consume your Energy.
You will be notified once your Energy is low, and once it is low enough, you will have the choice to sleep and start the next day.
~ Interactions- Not necessarily a character stat, but still effected by player actions. It determines the game's time of day.
Essentially, the more interactions you make in a day, the more time has passed. It is reset everyday.
~ Reputation - Positive and Negative alignment based on your choices in game. Some may be good, others not so much.
The same person may say different things to you depending on your level of Reputation.
~ NPC Affinity - Some of the NPC's in your class are students you can bond with. These while bonding, these NPC's will give you a variety of things.
Their affinity with you is displayed when interacted with. You may talk and battle with them daily, and will be able to unlock future interactions as well.
~ Schooling System - You are at an academy with your own dorm room. You are expected to complete homework on time and attend class Monday - Friday.
Failure to do so will result in a detention. Getting enough Detentions and skipping detentions skipped will ultimately lead to your expulsion.
~ Save Through Sleep - You are only able to save the game when you sleep and start a new day, Not when you want!
This feature is to force you to think about your choices because there is no going back and redoing, unless you're willing to forfeit a days worth of progress.
i believe there may be a bug with the Kingler dish in the cafeteria of c class. anytime i go to buy and eat it my game crashes. this is the error screen the pops up before the crash: https://prnt.sc/MSd6hdUVoqx3
Step 1: Downloading files Click on the Download link in the game's post. If you can't find it, press Ctrl+F and search "Download", and it should bring you right to it. You do NOT need to download any link marked Resource Pack, those are...