Feel free to add them yourself. The script is extremely modular. All the dialogue is controlled by the scripts in Follower_Config so it shouldn't be very difficult to add your dialogue in. I personally don't care about the animations, these are the ones that came with the old followers script, and I can't be bothered to add anything to them because I don't use these Animations in my own game. If you wanna add to the script, in terms of dialogue and animation, and would like to see that added to the main script, just PM me.Though I am not sure if this is intentional, from what I know from HGSS, you are missing two emotions, Sad and Upset (the ? and ! are technically already in default essentials). Heck, there is even a HGSS emotion guide and you are missing some emotion dialogues: https://www.pokecommunity.com/showthread.php?t=210589
pbPokemonFollow(X) is the script that starts the following, it's not the event for the Pokemon itself. The guy who gives the Pokemon should run pbPokemonFollow(X) right after giving the Pokemon.Hi, I've got it working, but it does seem to take a while for the pokemon to spawn after receiving it.
I have placed the pbPokemonFollow(x) event next to the guy that gives it, and the trigger (at the moment) is Action Button. Is there a different trigger that makes the pokemon spawn faster?
false, 1to the anim lines (i.e.
addUserAnimation(Animation_Come_Out,@realEvents[i].x,@realEvents[i].y,false,1)) fixes it.
Added Compatibility for Essentials v19
Fixed many bugs and optimized the code even further
Rewrote the instructions to be more helpful and descriptive
Note: The method "followingMoveRoute" has been renamed to "follower_move_route" so make changes in your events accordingly, to reflect these changes
[Pokémon Essentials version 19] [v19 Hotfixes 1.0.5] Exception: Errno::ENOENT Message: File No such file or directory @ rb_sysopen - Graphics/Characters/Front/BULBASAUR.png not found. Backtrace: 354:Compiler_SpriteRenamer:16:in `initialize' 354:Compiler_SpriteRenamer:16:in `new' 354:Compiler_SpriteRenamer:16:in `copy' 354:Compiler_SpriteRenamer:23:in `move' [Following Pokemon EX] 003_Follower_Main.rb:282:in `block in convert_pokemon_ows' [Following Pokemon EX] 003_Follower_Main.rb:276:in `each' [Following Pokemon EX] 003_Follower_Main.rb:276:in `each_with_index' [Following Pokemon EX] 003_Follower_Main.rb:276:in `convert_pokemon_ows' [Following Pokemon EX] 003_Follower_Main.rb:290:in `convert_files' 350:Compiler:733:in `compile_all'
same exact error here... i tried deleting pluginscripts to reinit but still same errorI think this might be due to the v19 Hotfixes plugin, but I follow your directions on the page, and the debug window tells me that "overworld shadows EX" has been compiled, but not Following Pokemon, and then the game gives me this error when I try to start a new game. I'm unsure if this is a bug or not, and I swear that I am following your directions.