v17 Changing Field Poison Fainting from an Event

This thread pertains to v17 of Pokémon Essentials.

BiggusWeeabus

"What's so funny about Biggus Dickus?"
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Joined
Sep 1, 2020
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20
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19
I'm adding a Nuzlocke mode in my game, and a Pokémon should be able to die from poisoning in the overworld during the Nuzlocke mode.

I need to know how i can change the POISONFAINTINFIELD of the Settings script from the intro event.
 

Marin

Administrator
Administrator
You could try Object.const_set(:POISONFAINTINFIELD, true).
 
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