#===============================================================================
# Terrain tags
#===============================================================================
module PBTerrain
Ledge = 1
Grass = 2
Sand = 3
Rock = 4
DeepWater = 5
StillWater = 6
Water = 7
Waterfall = 8
WaterfallCrest = 9
TallGrass = 10
UnderwaterGrass = 11
Ice = 12
Neutral = 13
SootGrass = 14
Bridge = 15
Puddle = 16
def PBTerrain.isSurfable?(tag)
return PBTerrain.isWater?(tag)
end
def PBTerrain.isWater?(tag)
return tag==PBTerrain::Water ||
tag==PBTerrain::StillWater ||
tag==PBTerrain::DeepWater ||
tag==PBTerrain::WaterfallCrest ||
tag==PBTerrain::Waterfall
end
def PBTerrain.isPassableWater?(tag)
return tag==PBTerrain::Water ||
tag==PBTerrain::StillWater ||
tag==PBTerrain::DeepWater ||
tag==PBTerrain::WaterfallCrest
end
def PBTerrain.isJustWater?(tag)
return tag==PBTerrain::Water ||
tag==PBTerrain::StillWater ||
tag==PBTerrain::DeepWater
end
def PBTerrain.isDeepWater?(tag)
return tag==PBTerrain::DeepWater
end
def PBTerrain.isWaterfall?(tag)
return tag==PBTerrain::WaterfallCrest ||
tag==PBTerrain::Waterfall
end
def PBTerrain.isGrass?(tag)
return tag==PBTerrain::Grass ||
tag==PBTerrain::TallGrass ||
tag==PBTerrain::UnderwaterGrass ||
tag==PBTerrain::SootGrass
end
def PBTerrain.isJustGrass?(tag) # The Poké Radar only works in these tiles
return tag==PBTerrain::Grass ||
tag==PBTerrain::SootGrass
end
def PBTerrain.isLedge?(tag)
return tag==PBTerrain::Ledge
end
def PBTerrain.isIce?(tag)
return tag==PBTerrain::Ice
end
def PBTerrain.isBridge?(tag)
return tag==PBTerrain::Bridge
end
def PBTerrain.hasReflections?(tag)
return tag==PBTerrain::StillWater ||
tag==PBTerrain::Puddle
end
def PBTerrain.onlyWalk?(tag)
return tag==PBTerrain::TallGrass ||
tag==PBTerrain::Ice
end
def PBTerrain.isDoubleWildBattle?(tag)
return tag==PBTerrain::TallGrass
end
end