You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Relic Castle
I have a move in my game which both does damage and sets up Spikes on the opposing side, so I gave it a base power and the Spikes effect code. For some reason, it's not doing damage. I assume I need to create an new effect code to signify "does damage AND sets up this hazard", but how do I do that?
Move Info:
Code:
589,ROSETHORNS,Rose Thorns,103,80,GRASS,Special,80,10,100,00,0,bef,"The user slams its thorny tail into the target, doing damage and putting spikes on the ground."