Completed Pokemon Royal Version

Xyilia

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#41
Version 1.1 is out now. To update to the new version there is no patch but you will need to download the new base game. Your save file should still carry across to the new version. This is not the final update, please report any bugs.
4 New Temporal Pokemon Evolution Lines
Shiny Forms for all Temporal Pokemon
New Side Quests with the Adventure Club
Music Balancing
Fixed Some Issues with using Speed Up
Added NPC for details on how to obtain each Eeveelution
Fixed Error with Bridge on Route 9
Fixed the Shinx Trade in Ashbridge Town
General Text and Move Errors
So just download the new version and startup the game and all is good ?
 
OP
OP
Norfolk Gaming
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Sep 14, 2017
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#42
The game keeps freezing on the bridge in route 9 right before what seems to be a battle against Viktor. What can i do?
Love the game so far
Sorry about that, I now realise the issue and have now fixed it. Just download the patch and all should be sorted.

So just download the new version and startup the game and all is good ?
Yeah it should carry your save across the new version when you open the game through version 1.1 folder.
 

emzee

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#51
Just finished the main story and you did an amazing job. Now I'm all about the post-game content! Thank you so much for making an excellent game!
 
Last edited:
OP
OP
Norfolk Gaming
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#53
Just finished the main story and you did an amazing job. Now I'm all about the post-game content! Thank you so much for making an excellent game!
Thanks so much for the kind words, really means a lot, and I'm really glad you enjoyed it. If you have any in-depth feedback about the game then I'd be really interested to know.
 

emzee

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#55
Thanks so much for the kind words, really means a lot, and I'm really glad you enjoyed it. If you have any in-depth feedback about the game then I'd be really interested to know.
You're welcome!

As for feedback... be prepared because I have lots to say. All under spoilers to not interrupt anyone's experience.

One thing I liked was the starters. I love Riolu and Lucario and that really started off my game is the best way possible. I also love the following Pokemon. Also, love the Adventure Club shenanigans! They're pretty fun! The garden with the shiny pokemon surprised me the most! I didn't expect all the shinies to show up.

I also love the use of the HM Items. Didn't expect it but it worked out well for me.

On things I wish was there/maybe need fixing:
  1. In Mt. Volt, one of the laser puzzles makes it impossible to reach the Pokeball no matter what buttons I stepped on. I can post a picture if you need more clarity.
  2. Perhaps a guide on all the Temporal and Legendary Pokemon locations in the game? Just so I don't spend too much time running around the region trying to track down them all. I think I have most of the Temporal Pokemon.
  3. Is there a way to get the Temporal Illumise? I went with Temporal Volbeat and didn't realize that the Adventure Club guy would catch the other one and decided to keep it for himself.
  4. When you use the Teleport Pad, would you be able to make the location markers bigger or just enough to encompass the destination area? I think it would be easier than just tapping away at my arrow keyboards to find the tiny area on the map.

I think that's enough feedback ahhh I don't wanna be too mean because it is really a nice game.
 

snorlax5

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#56
I got the sweet apple to evolve Applin but using it on it and letting it hold it and leveling up didn't work. Is there a different way to evolve it? Same for my Slowbro and kings rock?
 
OP
OP
Norfolk Gaming
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#57
I like the fan game! Cant wait for a battle frontier or post game battle sim type thing :) Great job!
Thanks so much, really means a lot. I'd love to hear any in-depth feedback.

I got the sweet apple to evolve Applin but using it on it and letting it hold it and leveling up didn't work. Is there a different way to evolve it? Same for my Slowbro and kings rock?
This was a bug with the items not recognised as evolution items. Just released update 1.1.2 and the issue should be fixed.

You're welcome!

As for feedback... be prepared because I have lots to say. All under spoilers to not interrupt anyone's experience.

One thing I liked was the starters. I love Riolu and Lucario and that really started off my game is the best way possible. I also love the following Pokemon. Also, love the Adventure Club shenanigans! They're pretty fun! The garden with the shiny pokemon surprised me the most! I didn't expect all the shinies to show up.

I also love the use of the HM Items. Didn't expect it but it worked out well for me.

On things I wish was there/maybe need fixing:
  1. In Mt. Volt, one of the laser puzzles makes it impossible to reach the Pokeball no matter what buttons I stepped on. I can post a picture if you need more clarity.
  2. Perhaps a guide on all the Temporal and Legendary Pokemon locations in the game? Just so I don't spend too much time running around the region trying to track down them all. I think I have most of the Temporal Pokemon.
  3. Is there a way to get the Temporal Illumise? I went with Temporal Volbeat and didn't realize that the Adventure Club guy would catch the other one and decided to keep it for himself.
  4. When you use the Teleport Pad, would you be able to make the location markers bigger or just enough to encompass the destination area? I think it would be easier than just tapping away at my arrow keyboards to find the tiny area on the map.

I think that's enough feedback ahhh I don't wanna be too mean because it is really a nice game.
Thanks a lot for this, really appreciate you taking the time to do this. I'll answer your points in a spoiler as well.

1. I know where you mean but you can get the item if you go to the next room with buttons and step on the red button as it also affects the previous room.
2. I'm adding this as a feature in the postgame update I'm currently working on. For now here is a list of the Temporal and Legendary Pokemon available and please feel free to DM me if you would like to know where any are.
Cyndaquil
Noibat
Grimer
Haunter
Jangmo-o
Swablu
Aipom
Kabuto
Phantump
Shinx
Ponyta
Volbeat
Illumise
Munchlax
Articuno
Zapdos
Moltres
Lugia
Regirock
Regice
Registeel
Regigigas
Xerneas
Groudon
Heatran
Kyurem
Dialga
Palkia
Giratina
Articuno
Zapdos
Moltres
Lugia
3. Once you've finished the postgame in Victory Park and all 4 adventure missions in the game, go back to the Adventure House and talk to Henry.
4. I can't make the markers any bigger without them taking over the square they are on, and I also can't add them to all the squares of a location without it looking off. If I find a way to make this easier in the future then I will, but for now I unfortunately can't do anything about this.
 

snorlax5

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#58
Thanks so much, really means a lot. I'd love to hear any in-depth feedback.


This was a bug with the items not recognised as evolution items. Just released update 1.1.2 and the issue should be fixed.


Thanks a lot for this, really appreciate you taking the time to do this. I'll answer your points in a spoiler as well.

1. I know where you mean but you can get the item if you go to the next room with buttons and step on the red button as it also affects the previous room.
2. I'm adding this as a feature in the postgame update I'm currently working on. For now here is a list of the Temporal and Legendary Pokemon available and please feel free to DM me if you would like to know where any are.
Cyndaquil
Noibat
Grimer
Haunter
Jangmo-o
Swablu
Aipom
Kabuto
Phantump
Shinx
Ponyta
Volbeat
Illumise
Munchlax
Articuno
Zapdos
Moltres
Lugia
Regirock
Regice
Registeel
Regigigas
Xerneas
Groudon
Heatran
Kyurem
Dialga
Palkia
Giratina
Articuno
Zapdos
Moltres
Lugia
3. Once you've finished the postgame in Victory Park and all 4 adventure missions in the game, go back to the Adventure House and talk to Henry.
4. I can't make the markers any bigger without them taking over the square they are on, and I also can't add them to all the squares of a location without it looking off. If I find a way to make this easier in the future then I will, but for now I unfortunately can't do anything about this.
It worked! Thank you so much for the quick reply and patch fix!
 
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