Demo Pokémon Empire (v2.3)

Octavius

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#1
Pokémon Empire

Expand the Empire! Join our Discord. Invite friends if it doesn't suck. It's the best place to ask questions, chat about the game, and give feedback.
You can also explore our dev team's guides and resources and be the first to see and discuss new features as we complete them for future releases.
https://discord.gg/Ntj8zqh

Download Links (v2.3):
https://drive.google.com/file/d/1ltToK24UFwCz5tLXbO3WI8wEj9oPzfNb/view (google drive)
https://mega.nz/file/47gAiKib#Y4tEdvfl0G8z_txgRRTMc8k2mDtKlTf6kAJKbw2laq8 (mega)
https://www.mediafire.com/file/zou9v4f15df1hob/Pokemon_Empire_v.2.2.3.zip/file (mediafire)

(current release: Episode 2 "Through Rose-Colored Glasses")
(est. playtime: 8-10 hours)

What is right and wrong? How do we address war, racism, education, politics, good and evil, and the human nature itself? And who gets to decide? Welcome to the Telius region, only months removed from a bloody civil war sparked by King Tobias II. A once benevolent man who ruled through the guidance of many noble families, he ushered in an era of prosperity and industry. But eventually he plunged the region into division and violence and in the end was overthrown by his own people. Amidst the ensuing turmoil, a new oligarchy of representatives has seized power, supported by the revolutionaries that overthrew the king's regime. This "Council" is now overseeing the reconstruction of the region and establishing a new Pokémon league of hand-picked leaders that oversee the various towns and cities of Telius. But even under this supposed new stability, old fissures remain. Many Telian citizens are resistant to change, harbor old grudges, and don't trust this new league and how it seeks to reshape their daily lives. Many remain loyal to the longstanding traditions of the old nobility. This nobility and their soldiers, now on the outside looking in, has adopted the moniker 'Team Royale'. Operating from the shadows and seeking to help Telian citizens on an individual level, they are intent on restoring the region to its former glory days under a better king. So with the region weary and divided, how will Telius move into the future? Enter YOU the player: the child of a noble family, you were sent away before the war began. Now that the war has ended, you, along with your best friend Alanah, return to Telius to fulfill a promise to conquer this new Pokémon league and help bring Telius into harmony and stability once more. Can you solve the mysteries of the war, work your way through the shadows of the past, and become champion of the Telius League? Will you support the Council, fight for the Royale Loyalists, or take matters into your own hands? How will you define your legacy in Pokémon Empire?

Features

9 Dual-typed Starters ( covers all 18 types )
Type Diversity in Obtainable Pokemon
(fully supports monotype runs)
Fully Re-balanced Pokemon
(even pidgey and furret are usable!)
Includes All Pokemon Gens 1-8
Gym Leaders have Backstory and aren't Fully Monotype
All New Field Effects, Custom Backgrounds,
New Terrains and Weather!
Only SET Battle Style
No in-Battle Item Usage
Guilds & Side Quests that tell Actual Stories
Tons of Easter Eggs
Increased Shiny Rate (with all custom shiny sprites )
Soundtrack from various games and composers
(no music from GlitchxCity)
Several brand new Fakemon


New Game Mechanics, Moves, Abilities, Typings, Items, and Fakemon
There are too many examples to list, but to name a few of many that you will see in Ep1:
Freeze now halves Sp. ATK and has a 25% chance fully freeze
Aqua Ring heals your entire team, even after switching out
Astonish works like Fake Out
Defog only clears hazards if it successfully lowers EVA

New Moves and Abilities that:
Cut PP more effectively
Apply Heal Block
Punish and Reward Switches
Punish non-Contact Moves
P-haze Opponents
Raise Defensive Stats with Priority

Pokemon Rebalanced:
Every Pokemon has a niche that distinguishes itself from its competitors (like all the route 1 birds or regional fish Pokemon). There are meaningful tradeoffs in stats, typings, movepools, and abilities between similar species. Do you go with Onix's massively buffed base stats or Geodude's vastly superior movepool? Does your team need speed control and healing from Furret, parting shot and super fang support from Watchog, or raw power and bulk from A. Raticate?
There are tons of new ways to use old favorites, but all changes are designed to buff the Pokemon at every stage of your playthrough in ways that support their lore, theme, and aesthetic. Pokemon gain and change typings, moves, and abilities only when it helps them in meaningful, lore-friendly ways. Voltorb is now Normal/Electric because not only does it help it carve out a more unique niche among other Electric-types, but it also gains rapid spin (a move it should've always had) and STAB on its self-destruct moves. Again, only changes that are balanced and enhance its gameplay fantasy in a lore-friendly way.



Fakemon:
Only a few fakemon species will be added each episode. These are all specifically and carefully designed to fill unused or underused type combinations OR to fill specific niches that currently don't exist (such as Pokemon to make weather teams more interesting, or a physical attacking Ice/Ghost-type drain tank).

Our Team:
Lead Developer
Octavius3MC

Team Lead
ssbCasper

Spriting Lead
Dypatome

Narrative Lead
StoicStone

Coding Consultant
Groniack

Special Thanks to
WSGreen (mapping, spriting)
Ty (spriting, recolors)
Night Fighter (coding, special features)
Swamp King (spriting quality assurance)
Giantsparrowbee (spriting)
and everyone else who's spent time with us in our discord server

Gameplay Teaser


Screenshots



Credits:
Tilesets:
WSGreen
Nyarth
Akizakura16
Alucus
Kymotonain
Ameythyst
the-red-ex(Omega - Lukasz L.)
Magiscarf
PeekyChew
Phyromatical
zetavares852
Kyle-Dove
Speedialga
SpaceMotion
Pokemon-Diamond
Epicday
Thurpok
UltimoSpriter
Dewitty
Heavy-Metal-Lover
TyranitarDark
WesleyFG
BoOmxBiG
CrimsonTakai

Music:
PokeMixr92
GameChops
Bliitzit
Rei Kondo, Masami Ueda, Hiroshi Yamaguchi, & Akari Groves
Hirokazu Ando
KingSpartax37
Brandon Fiechter
Lord Bif Music
Rebecca ETripp
Jeremy Soule
Yuki Kajiura
Linked Horizon
Tomoya Tomita
Ichiko Furukawa & Makoto Tonosu
Tsukasa Tawada
bLur Remixes
TGH
FilthyCasual

Sprites:
Dypatome
Swamp King
Julian
Amethyst
Gardrow
FlameJow
The Cynical Poet
Minhnerd
RBRNNova
MashiroSakura.
Branflakes325
McGenio
Akuma-Tsubasa
Giantsparrowbee

Scripts, Code, & Features:
Groniack
Night Fighter
Poccil
Flameguru
Maruno
FL.
P-Sign
Amethyst
Jan
Koyo
Bazaro
Zumi
Smeargletail
ActionReplayer
Pokemon Trainer Jackey
Pia Carrot
shiney570
V1
KleinStudio
WolfPP
DoesntKnowHowToPlay
secondcoming222
Lucidious89

(current release: Episode 2 "Through Rose-Colored Glasses")
(est. playtime: 8-10 hours)

Expand the Empire! Join our Discord!
https://discord.gg/Ntj8zqh
 
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Octavius

Octavius

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#4
Version 1.2 is now live!


Semi-Quick Patch Notes:

New Turbo button! Toggle the ALT key to double your game speed

Also the Z key works like Enter, C, and Space like most people expect

Fixed bugs on Torment, Relentless, Magic Coat, Incinerate (try incinerating or Tormenting stuff now... You will likely enjoy the results)

Shifted trainer experience more linearly: Trainers to the North and West of Polaris are more consistently stronger than trainers to the South and East (except for a notable, well-loved trainer or two)

Improved unique trainer battles

Reduced grind (not that it was a problem, but it's even smoother now)

New trainer sprites and recolors

No more invading shrooms!

New cave music because Youtube didn't like what we were using
Fixed 1/4th screen graphical glitch on update

And I'm sure there's probably more in there, but that's all that I remember. More than likely the last patch before Ep2, so please stop finding bugs, thanks. Enjoy.
 
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Octavius

Octavius

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#5
Updated to v1.2.2!

https://drive.google.com/open?id=1_ZA_KkrpomGxyINOve3R_uxW1EEvC4iR

Changelog:
Patched a bug that caused a crash near the Mountain entrance
Changed some NPC dialogue to better explain new gameplay features
Added a bunch of new crafting items
Handful of cosmetic improvements
Further refined some trainers and enemy teams
Refined some of the starters' base stats
Buffed some of the underperforming available Pokemon, such as Pidgey, Cubchoo, and Jigglypuff
Added brand new features to Goldeen, Grimer, Jangmo-o, Hoothoot, Patrat, Snover, Charjabug, and Clamperl
 
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Octavius

Octavius

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#6
"Hello, Ms. Shreeveport."

"Excuse me? Who are you?"

"In the red again this month..? That's a shame. Does your family know what's going to happen to them now?"

"What? How do you..."

"Listen. I could help you fix this. Mend some old bridges, keep things off the books, and still let your 'family' here continue... their current lifestyle.
Hm? What do you think? Should we continue this chat somewhere a little more... Discreet?"

...

"But I... What would you need me to do..."

...

Pokemon Empire, Episode 2: "Through Rose-Colored Glasses" has arrived!
https://drive.google.com/file/d/1FNjqAdcBsWAriYdIH5aDT24iphIH8StO/view
 
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Octavius

Octavius

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#7
patch 2.3 is now live! It's a mini-update, so we're keeping it exclusive for our discord members only!

(https://discord.gg/Ntj8zqh)

we added some new post-episode 2 content back in Polaris:
check out the new explorer's guild mission!


general changelog:
all 5 terrain effects are now fully implemented (yes, there's a new terrain available this patch)
introduced a new class of move that deals damage and sets up a pseudo hazard (that can't be cleared by defog, etc). the pseudo-hazard can be proc'd by a different type of move to either damage the opponent or heal a teammate.
the primeape line now has gorilla tactics
ice breaker now also mold breaks in hail.
frisk now also applies the effect of anticipation
QoL buffs for flail & reversal
safeguard now also blocks disable, taunt, encore, imprison, ability suppression, heal block, etc.
rose's team will now feel slightly less bulky


The rest of episode 3 is in continued development! But for now, enjoy!
 
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