Relic Castle

I'm using Essentials v.17.2 and I have a question about Trainer Backsprites
well, I made a Trainer Backsprite and I used the Essentials default one as a base
but the problem is that my Trainer Sprite uses a bagpack and now I tried to playtest
my game and I added a Pokémon to the player then I opened:
Debug > Battle options > Test Wild Battle > any Pokémon Lv.1 = With that I can see the animation of my Trainer Backsprite...
but it went not well, there is a frame where I can see a part of the bag behind the Trainer :(

I can't go ahead and further with the game, because I just need a Tutorial on how much space there is between each frame
Now you'll say that I just need to pick the default Trainer backsprite from Essentials and count the pixels of each side and
yes I already did that but its strange because the number of pixels are not always equally, if someone could help I'd appreciate it.
I already looked on Youtube and Google for Trainer Backsprites Tutorials but I seem just to find other Tutorials like how to make a game on Essentials.
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