Relic Castle

Vendily submitted a new resource:

Push Rocks Confined on Set Terrain Tag - So you don't have to line the boundaries with events.

Here's some code for a pushing puzzle where the rocks are confined to a small area.



You need to set up RoughFloor in PBTerrain.

Code:
module InterpreterFieldMixin
  def pbPushThisSokoban
    case $game_player.direction
    when 2 # down
       tag=$game_map.terrain_tag($game_player.x,$game_player.y+2)
    when 4 # left
      tag=$game_map.terrain_tag($game_player.x-2,$game_player.y)...

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