Help Need Help With Animation Issue

TheLoreScribe

Rookie
Member
Posts
7
#1
So, I've been trying to develop an intro scene that's akin to the intro for RSE, where the player's starting outside and walks in, but when the mother and sibling events are supposed to be teleported 'off-screen', they remain on the screen like a fixed object as the player walks into the door before thankfully disappearing when the map changes. However, the fixed images are rather... noticable. Does anyone know how to make the sprites invisible, such as a transparancy trigger that's for the events instead of the player, please share it, and hopefully it'll be fixed soon.
 

Aki

Starry eyed
Member
#2
I've done this before, it's probably because they're being teleported pretty far off screen right? It's a kind of loading issue. You can use a move route to chance the sprite's graphic to none or set the opacity to 0%
 
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