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Help Need Help With Animation Issue


So, I've been trying to develop an intro scene that's akin to the intro for RSE, where the player's starting outside and walks in, but when the mother and sibling events are supposed to be teleported 'off-screen', they remain on the screen like a fixed object as the player walks into the door before thankfully disappearing when the map changes. However, the fixed images are rather... noticable. Does anyone know how to make the sprites invisible, such as a transparancy trigger that's for the events instead of the player, please share it, and hopefully it'll be fixed soon.