• Having trouble receiving email verification when signing up? Contact an administrator via our Discord server!
  • Consider joining our Discord server if you haven't already! Discord is a free voice and text chat platform that's more or less a combination of Skype and Teamspeak. Using Discord, you can chat with other Relic Castle members in real-time! Wowza! Click here for the details!

Dev Kit PokEssentials Gen 5

FloofyPanthar

Really busy right now, contact me thru email
Member
Posts
62
#1
Alright, I've been talking about this on the Relic Castle, PokeCommunity, and Game Dev Cafe discords as well as posting updates for it on my DeviantArt. It's about time I do an official announcement about it on Relic Castle.

What is PEG5?

PokEssentials Gen 5, or as I like to call it, PEG5, is a heavily modified version of Essentials v17.2 geared towards making Gen 5 (BW, BW2) styled Pokemon games. Originally just supposed to be an updated version of Essentials BW, PEG5 has evolved into something pretty different than it, focusing more on overworld gameplay than just improving UI. It comes with tilesets specifically designed for the game and has scripts from many other prominent members of the PokeRMXP Community. PokEssentials Gen 5 is designed to allow developers to focus on creativity, something that can't be done if the dev wastes all of their time trying to find a scripter or understand 18 thousand lines of code. Because of that, expect PEG5 to have tons of customizability, along with many optional features that developers can turn on and off as they please.


Features
Already implemented:
Functionality Features:
  • Optional in-game resizing of sprites
  • Optional Double Screen (Horizontal or Vertical)
  • Black and White message boxes
  • DS-like buttons (B is run, X opens menu)
  • Animated battle sprites (Using Luka's Animated Bitmap Wrapper)
  • Trainers classes modified for Gen 5
  • Ability to set specific Battle BGM for each species
Overworld Features:
  • Jump over water ledges instead of surfing on them
  • OW Shadows
  • Grass Sound Effect
  • BW2 location window
  • Seasons (Change both tileset and music)
  • Essen Region remapped with Gen 5 tileset
  • Looping Trainer Intros
  • Double Grass
  • Phenonena
Other Features:
  • Skystones Minigame (based on triple triad)
  • Updated Evolution and Hatching Screen, based off of Luka SJ's
  • New VS Screen (Gives default VS Bar to any trainer lacking it as well)
  • New font
  • Fixed Dialogue to match BW phrases (Like changing "___ would like to battle" to "You've been challenged by ___")
  • New Battle UI for single screen
  • DS-styled starter selection
  • Fixed Sound Effects
  • New, mostly-functional UI
  • Gen 5 Music
  • Semi-Customisable Title Screen
Planned/In Progress Features:
  • BW Quicksand
  • Better move animations
  • Evil Team (Team Plasma) Transition
  • Waterfall Animation
  • Hidden Grottos
  • Skinny Balance Bridges
  • Options for different zoom scales on different maps (like Black City in BW)
  • Surfing Ripples
  • A new region designed specifically for PEG5



Created by The Floofy Panthar
With minor code contributions by Zeak

BW Font by Brom based on a font by Metax
Major Packs:
Pokémon Essentials BW V3
Created By: KleinStudio

Script Credits
Bubble Messages Script
Made by Carmaniac from Pokecommunity
Elite Battle system and Mouse Module
Made by Luka S.J.

Resources credits
LilaTraube from deviantArt
Pokémon forms anim, menu rips, some party
graphics, evolution, egghatch bg, and more.
He helped a lot in the project
PSP DS GEN 5
Indoor tilesets and some sounds
shiney570 from deviantArt
Menu sounds for opened, closed and selected
FohlenETech
Hall of fame graphics, female sprites, box bgs and reposition
pokemon sprites. He also helped a lot in the project.
Zenionith
Weather icons for battles, water bubbles rip and phenomenos Graphics.

Elite Battle System
Sprites:
Pokecheck.org | Ripping the sprites from B2/W2 roms
Luka S.J. | Indexing and formatting the sprites
PinkCatDragon | GIF to PNG conversion
Tebited15 | B/W styled trainer Red sprite
Spriters-Resource (redblueyellow) | Gen 5 ball sprites
Battle Backgrounds:
Eli | Ripping and compiling the backgrounds
lilatraube | Some B2/W2 battle bases
Custom UI:
Luka S.J. | Design, formatting and implementation
Scripts:
Luka S.J. | Elite Battle System
Maruno | General help and support
PinkCatDragon | GIF to PNG converter
Pokémon Essentials (Maruno + Poccil + Flameguru +contibutors) | Base system
Sound Effects:
GameFreak | Original sound effects from B/W/2 games
BadSamaritan | Ripping the sound effects
Other:
AceRidley406 | For move animation reference

Graphics:
OW Sprites from Radical Raptor & Barbury
Trainer Spritesp
Tiles edited from Essentials BW
New indoor tiles from Warox1994, UltimoSpriter,
TyranitarDark, & DaybreakM
New Outdoor tiles Shiney570, DaybreakM, Rising Temptest,
BoOmxBiG, & UlitmoSpriter
New gym tilest includes tiles made by Manuxd789
DiverScope
Apricorns
Battle UI and Forest Fog by Aki
Front Sprites by Luka SJ

Scripts:
OW Shadows by WolfPP
With help from Marin & MGriffin
Luka SJ: Advanced Transitions & Ultimate/Modular Title Screens
Shiney570: Starter Selection, BW2 Mod, and debug script
Perspective Fix by JessWishes
Grass Overlay By WolfPP
Double Grass by Juliorain & Vendily
Boonzeet: Water Puddles & Phenomena
Speedup Script by KleinStudios
BW Location script by JV

Audio:
Some BGM and ME downloaded from https://downloads.khinsider.com
Ripped by Kirbyhammer7 and BellBlitzKing
Gen 4 SE compiled by Deo
Gen 5 SE submitted to sound-resource by RhenaudTheLukark

Many Moves project by DotDotDot used


"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby<s>Luka S.J.
Boushy<s>MiDas Mike
Brother1440<s>Near Fantastica
FL.<s>PinkMan
Genzai Kawakami<s>Popper
help-14<s>Rataime
IceGod64<s>SoundSpawn
Jacob O. Wobbrock<s>the__end
KitsuneKouta<s>Venom12
Lisa Anthony<s>Wachunga
and everyone else who helped out

Because of the Essentials Takedown, any Essentials Packs or Kits related to Essentials are unable to be shared. As per the wishes of the Relic Castle staff, no download link will be posted on the Relic Castle website. As I get closer to finishing the first version of the kit, I will have to find a way to release it online. There will probably be some way I'll let you guys know that I've finished and released the first version but until then, keep on moving forward.


PEG5 Trello
PEG5 Discord
 
Last edited:

FloofyPanthar

Really busy right now, contact me thru email
Member
Posts
62
#2
Currently working on the Gen 5 Trainers PBS, and compiling trainer sprites, trainer OWs, and VS faces to put them all in a pack for release. The trainer sprites are designed for EBS. I plan to keep posting updates on my work on this thread, so stay tuned!
 

boonzeet

Developer of Pokemon: Secrets of the Ages
Member
Posts
40
#3
Contact FloofyPanthar for download or link to the dev discord

Alright, I've been talking about this on the Relic Castle, PokeCommunity, and Game Dev Cafe discords as well as posting updates for it on my...
This sounds awesome!

I’m just about to finish a script for Phenomenon - the grass rustle, cave dust, water blobs and flapping wings. Let me know if you want to include it, would love to contribute.
 

FloofyPanthar

Really busy right now, contact me thru email
Member
Posts
62
#5
Man, I've been waiting so long for something like this! Are you guys any close to a release yet? Good luck getting it done!
We have a public server. There are things done currently that can be taken from the project and used. There's a link to the public discord in this thread. I'm projecting that we'll be able to have a beta release by the next winter game jam, but I don't think the pack will be ready to be used as an actual template until 2023. In the server, there should be a link to the project github. (I'll put it in if it isn't). So, you can see most of the progress made (I've done little work since the end of March).
 
Top