# TutorialWild Pokemon you can't catch 2017-05-04

#### DerxwnaKapsyla

##### Overseer of the Abyss
Member
DerxwnaKapsyla submitted a new resource:

Wild Pokemon you can't catch - Imagine the Ghost fight from RBYFrLg, except the ghost fights back

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[tab=Introduction + Code]Wild Pokemon you can't catch are a pretty novel concept, and can make for an interesting story experience; for example, it can be partially involved with recreating the Totem Pokemon Battles from Sun and Moon! The tutorial itself is rather simple to work with, so lets dive right into it! I've isolated the code itself from all the additional flavor I've made for this, so if you just want the code, you don't need to leave this tab at all.

First things...[/tab][/tabs]

#### WolfPP

##### Discord Wolf#1235
Member
Excuse me. Sorry to ress.

I want to learn how/where can i put this script (the simple) in EBS GEN 4 (4.3.3).

Code:
    if \$game_switches[278] # Pokemon can't be caught switch
pbDisplay(_INTL("It dodged the thrown Ball! It looks like it's refusing to be caught! We have to knock it out!"))
return
end

When i put, dont show the '@scene.pbThrowAndDeflect(ball,1)', only 'pbDisplay(_INTL("It dodged the thrown Ball! It looks like it's refusing to be caught! We have to knock it out!"))'

I want to show the scene '@scene.pbThrowAndDeflect(ball,1)'

Ty ty!

EDIT: The other too! haha i like that, battle territorial.

Last edited:

#### DerxwnaKapsyla

##### Overseer of the Abyss
Member
I don't use EBS, so I have no idea unfortunately! Could you post the entire code here so I can look at it?