Completed Pokemon Sunday Version [Now with Gen 6-8!]

Softshade

Pokemon Sunday Version
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Apr 23, 2019
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#1
POKEMON SUNDAY DOWNLOAD [v2.1.22]

Update 2.1.0+ Has Isle of Armor Pokemon and moves added, plus an ultra beast quest!
Version 2.0.0+ Has gen 6-8 Pokemon added!
Update 1.2+ has some major overworld graphical improvements
Update 1.1+ now has all Mega Pokemon and a mega trainer post game!


Join the Discord!
Some snapshots of the game can be found here:





Pokemon Sunday Version is a classic style Pokemon game set in the Kiraki Region using gen 3 tilesets and all canon Pokemon including Gen VIII, plus 11 Fakemon.

It is a completed game with a complex plot, intricate maps, and 8 fun gyms with puzzles that include a matching game, dodging ninjas, flooding or unflooding pools in the proper order, warp tiles, regional trivia and more.

Plot:
The player washes up on the shores of the Igandea River near Germanium Village with no memory of who they are or how they got there. The local Pokemon researcher, Professor Cherry suggests visiting the gym leaders of nearby towns. As they are community leaders, he suggests they may recognize you.

The player gets a choice of Three original Fakemon in a neutral type trio (Fairy, Flying, Light).

The player journeys around, meeting the gym leaders, and slowly realizing that while some people recognize them, they seem hesitant to help the player out.


Arrow keys: Movement
C or Enter: Select, yes
X or ESC: Back, no, open start menu
Z: Toggle running shoes on/off
ALT: Speed up key
F: Fly once you have the fly whistle item
I: Use itemfinder if you have it
R: Ride bike if you have it
L: Use flashlight if you have it
J: Use best current fishing rod (J looks like a fishing hook. F was taken. Idk
F5: Registered item list

There are 10 original Fakemon, the three starter lines, and a new Light-type Eeveelution.

The new Light type is super effective against Dark, Ghost, Water, Ice.
Not very effective against Fire, Grass.
Weak to Dark, Dragon.
Resists Water.
Immune to Fire.

16 new, completely animated moves (mostly Light-type)

An original soundtrack for the overworld Routes and Towns and the Intro is created by Jeff Clements.

The player can become a member of the Elite Four or Champion after playing through the main story line, and be challenged (and possibly replaced!) by many of the strong trainers and gym leaders of the region. The elite four will change over time as challengers take down current members.

Get a special punch on your trainer card for every type of Pokemon that you successfully become Champion using!

Acquire a special Legendite, which will rebalance the stats of the Pokemon holding it to be on par with a Legendary Pokemon, so that any Pokemon can be useful.

Become a member of the Bike co-op. Returning a bike to empty Bike racks across Kiraki will yield nice prizes.

Explore the Kiraki research library which contains a rich history of Kiraki, and in it's private collection, historical clues of where Legendary Pokemon may lie.

Acquire items to get through obstacles instead of using an HM slave

Play through in a challenge mode where Pokemon cannot be revived, and you can only catch one Pokemon per Route.

Mystery Gift!
At the Pokemon league is a woman who will give you various mystery gift Pokemon if you have the proper code. If you would like to add a mystery gift Pokemon to be included, send me a private message with your desired Pokemon, shininess? ability, moveset, nature, nickname, original trainer name, and a passcode to unlock your gift (7 or fewer letters all caps). If you have designed a mystery gift Pokemon, feel free to place your code in the comments

Moves which are supereffective against an opponent's primary type do 2.1X damage, vs 1.9X damage against the secondary type
Similarly, Not very effective moves on primary type do 0.45X damage, whereas if NVE on secondary type, does 0.55X damage
Evolutions:
Inkay-> Malamer: Level 30, no upside down needed
Meltan->Melmetal: Level 50
Phione->Manaphy Level 50
Galar Farfetchd->Sirfetch'd: Level while holding Leek (plan to change to standard, code just isn't working atm)
Galar Yamask->Runerigus: Same method as canon, just go under Precious metal bridge after taking 49 damage
Milcery->Alcremie: Level 25. Toppings chosen at will in the museum
Rockruff-> Dusk Lycanrok: Does not need Own Tempo, any Rockruff can evolve to Dusk form if leveled at dusk
Trade evolutions with no item (e.g. Machoke->Machamp): NPCs around the world will be looking to trade with you
Trade evolutions with an item (e.g. Rhydon with protector) Can be done in the museum
Location Evolutions:
-Mossy stone-Mt. Silicon Forest
-Icy Stone/Mt Lanakila- Mt. Silicon
-Magnetic Fields- Iron Town
Fossil resurrection: Each Galar fossil has been remapped to one Pokemon instead of needing a pair. Collect in Iron Town. Resurrect in the museum.

Light type or type modified Pokemon:
Clefairy line: Fairy/Light
Vulpix line: Fire/Light
Chinchou line: Water/Light
Mareep line: Electric/Light
Stantler:Normal/Light
Volbeat and Illumise: Bug/Light
Spoink line: Psychic/Light
Swablu: Light/Flying
Altaria: Dragon/Light
Solrock:Rock/Light
Lunatone:Rock/Dark
Duskull line: Ghost/Light
Absol: Dark/Light
Latias: Dragon/Light
Jirachi: Steel/Light
Lucario: Fighting/Light
Lumineon: Water/Light
Porygon-Z: Light/Normal
Uxie: Light
Mesprit: Fairy
Serperior: Grass/Light
Cryogonal: Ice/Light
Braviary: Flying/Light
Helioptile Line: Light/Electric
Xerneas: Light/Fairy
Lurantis: Grass/Light
Minior: Rock/Light
Cosmog/Cosmoem: Light/Psychic
Solgaleo: Light/Steel
Lunala: Light/Ghost
Blacephalon: Light/Fire
Grapploct: Fighting/Light

Now Light Type Moves:
Tail glow, Swift, Confuse Ray, Flash, Moonlight, Morning Sun, Luster Purge, Light Screen, Reflect, Lunar Dance, Light of Ruin, Prismatic Laser, Spotlight, Photon Geyser

New Light Type Moves
-Primarily Damaging Moves: Sunbeam, Sunrise, Shine, Flicker, Laser Claw, Gamma Ray Burst and Beacon
-Status/Stat Moves: Prism Shot, X-Ray Eyes, Fancy Flash and Light Speed
-Supernova is a massively powerful self destructing move
-Sunset guarantees a knock out if the opponent does not switch out in 2 turns.
Other New Moves
Nor'easter: Onehit KO flying type move that has priority. Galefront Signature move
Mystery Potion: Essentially fairy type ancient power with base power 80. Cauldread's signature move

New Forms:
Mega Flygon: Dragon/Bug
Sandstorm Castform: Rock
Lamp Rotom: Light/Electric


New Abilities:
Downpour- Galefront Hidden ability. In rain changes form. Becomes Flying/Water with electric immunity. Stats are raised.
Light Show: Chordalux's hidden ability, grants immunity to dark type moves
Witch's Brew: Cauldread's hidden ability, grants immunity to poison type moves.

New Items:
Legendite: Rebalances the holders stats to a BST of 600. HP stat is unaffected, other stats scale proportionally.
Pink Glitter: Boosts fairy type like charcoal does for fire
Magnifying Glass: Boosts light type like charcoal does for fire
Flygonite: Mega stone for flygon
Greninjite: Replaces battle bond with a mega stone
Necrozmite: Ultra Necrozma accessed via Mega evolution
Chordaluxite: Megastone for Chordalux. Mega chordalux is Light/Dragon
G-max megastones: All G-max forms are included as mega evolutions and have an associated Mega stone
Prism Plate: Arceus Light type
Light Memory: Silvally Legendary

Pokemon Stats and Movesets:
Version 2.0.0+

TM List:

I highly recommend trying to find Pokemon yourself first, the locations for most should be quite intuitive based on the demographics of the routes, and most Pokemon lines should have a trainer that will give you the seen for the Pokedex. But for those who need help:

Softshade-LIZARD
Others:
SNAPE
DAGGER
NULL
Many more can be found on discord

Credits:
Pokemon Sunday
Softshade aka Ryan Underwood

Overworld, Intro and Battle Music, Fakemon Cries:
Jeffrey Clements

Fakemon Battle Sprites
Ryan Underwood
Ashley, Phoenixwuffs

End Credit Music
Pokeli

Elite Battle System
by Luka S.J.
dragonnite
BadSamaritan
Tebited15
redblueyellow
Eli
Pokecheck.org

Additional EBS Style Moves
WolfPP

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby
Luka S.J.
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Harshboy
Rataime
help-14
SoundSpawn
IceGod64
the__end
Jacob O. Wobbrock
Venom12
KitsuneKouta
Wachunga
Lisa Anthony
xLeD

Tilesets
Dawn Bronze
TheDeadHeroAlistair
Heartlessdragoon
DeviantART:
Calis Projects
Cilerba
Magiscarf
DaNerdyDude
XDinky
KyleDove

Evolution Moves Script by Crystal Noel and Zerokid

Photeon inspired by Pokemon Cosmic Quest`s Radeon

Custom Trainer Script
Stochastic

Turbo Script
Wootius

Custom Sprites:
All contributors to the
Smogon XY Sprite Project

All contributors to the
Smogon Sun/Moon Sprite Project and Gen 8 Project

Other Gen VII sprites:
Amethyst
Jan
Zumi
Bazaro
Koyo
Smeargletail
Alex
Noscium
Leparagon
N-kin
fishbowlsoul90
princess-phoenix
DatLopunnyTho
Conyjams
kaji atsu
The cynical poet
LuigiPlayer
Falgaia
Pikafan2000
Lord-Myre

Other misc. sprites:
Silver
RadicalRaptr
SakuraMota
shivanking
Ody-chan
SpeedXaaa

Gen VII Moves and Abilities:
Marin
Zeak6464
Tapu Fini
SpartaLazor
leparagon
BlackOutG5
Rune
M3rein
Rigbycwts
Rot8er_ConeX
James Davy
Luka S.J.
Amethyst and the Pokémon Reborn team

Gen VIII Moves and Abilities:
WolfPP

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

Updates and Changelog:
For minor updates, just download the rgssad patch file and replace the version in your game project root folder.
For major updates, replace your whole folder with the full download (The save file is elsewhere)
Make sure the .rgssad, .exe, and .configuration file all have the same name; e.g. Sunday.exe, Sunday.rgssad


08/02/20 - v2.1.22
Download and replace the full game folder to update to this version
Adds several sprites such as shiny alcremie backsprites, alcremie mints backsprites, G-max urshifu sprites, Kubfu, Urshifu backsprites.
Removes cost to change type of custom ball
Buffs e4 and tournament prize money
Fixes shortcut on Route 2

07/30/20 - v2.1.21
Download the Patch into your game folder if you are on v2.1.19+ already. If you are on an older version Download and replace the full game folder to update
Adds in Soul Heart ability which was apparently never coded.
Adds a shortcut on Route 2
Makes it so HM-like moves such as Strength can be forgotten without going to move Deleter

07/26/20 - v2.1.20
Fixed an issue with special shiny tiles which caused them to not work properly
Increased Hippopotas spawn rate on Route 2 North

07/26/20 - v2.1.19
Fixed graphical bug on R15
Added Power items (weight, belt, e.g.)
Added EV bars to summary screen
Minor text fixes

07/25/20 - v2.1.18
Fixed Regenerator and Natural Cure abilities
Added two new mystery gifts
New slot machine art courtesy of Shade
Fixed legendite to prevent evolution while held
Changed R15 to make it easier to select which Pokemon to battle
Fixed certain fossils
Fixed Crabrawler evo to Mt. SIlicon summit location, or Ice stone
Minor bug fixes
Minor text fixes

07/19/20 - v2.1.17
Download the Patch into your game folder if you are on v2.1.13+ already. If you are on an older version Download and replace the full game folder to update
Fixed a bug I introduced to the bag in 2.1.16

07/18/20 - v2.1.16
Added Mega Chordalux. Sprite courtesy of Shade
Fixes Germanium Bike rack (click on sign to reset the rack)
Adds party sprites for Gmax mega evos
Other minor bug fixes

07/15/20 - v2.1.15
Fixes a bug with the e4 and champion that was fixed in 2.1.5, but somehow reverted in more recent versions, likely due to a dropbox syncing error

07/15/20 - v2.1.14
Fixes a bug in the AI for Aurora Veil which makes opponents of high skill level not be able to move.
Minor text fixes

07/14/20 - v2.1.13
Adds a new mystery gift!
Fixes a bug with radio prize check for Darmanitan
Nerfs Galefront's Hidden Ability to not start rain on battle entry
Fixes Mega Diancie trainer
Makes Ultra Necrozma a Mega Evolution
Minor bug fixes with trainers, fuser, hiddenitems and moves

07/12/20 - v2.1.12
Fixes Lycanroc evolution (Though I do not require own tempo rockruff to get Dusk form)
Adds Griseous Orb
Adds a few shiny tiles to maps that didn't have one
Resets shiny tile flash every day
Adds Necrozma and Kyurem fuser at the museum

07/11/20 - v2.1.11
Added a Pokeball Remasker in Carbon Slums
Made IVs appear by default on Pokemon Summary screen
Fixed Galar Darumaka evolution
Fixed Eiscue Noice face reverting back after battle
Added all Vivillon Patterns

07/10/20 - v2.1.10
Fixes metronome (move)
Adds Soul Dew, Oval Charm, Reveal Glass, Prison Bottle and Gracidea Flower in a revamped Argon Radio tower

07/09/20 - v2.1.9
Fixes for a few moves and abilities that caused them to activate or display twice, or just not work
Adds Bottle Caps and Gold Bottle Caps for IV training (Casino prize)

07/08/20 - v2.1.8
Minor textual fixes
2 New mystery gifts

07/08/20 - v2.1.7
New Fakemon- Flying type Eeveelution Hoveon (evolves with Dawn Stone)- In collaboration with WillMewlYou aka Phoenixwuffs
Eevee can now be caught earlier (Route 9 vs Route 13)
New mystery gift

07/07/20 - v2.1.6
Fixes a bug with masterball
Fixes Zamazenta form change with Rusted Shield
Minor graphical and textual fixes

07/06/20 - v2.1.5
Fixes a critical bug with the champion

07/06/20 - v2.1.4
Fixes Rusted Sword and Shield
Fixes battle sprite naming for Minior and Silvally
Adds a mystery gift code

07/05/20 - v2.1.3
Adds a new mystery gift code
Fixes EVs and Trainer IDs for mystery gift Pokemon
Makes it so other Pokeball types besides the Route specific balls are unusable in challenge mode
Makes certain types of items sellable
Minor graphical and textual fixes

07/05/20 - v2.1.2
Adds Mega Urshifu
Fixes Mega Meowth, Mega Slowbro, and Mega Toxtricity
Changes meowth in the Steel type gym to the right form
Adds ability capsules
Adds Rusty Sword and Rusty Shield
Fixes galar slowbro party icon

07/01/20 - v2.1.1
Fixes some small bugs with patch 2.1.0
Adds a new mystery gift code
Adds a panorama view from the top of the argon Casino


07/01/20 - v2.1.0
Major Update!
Ultra beast postgame quest added
New Battle backgrounds
Hyper Leveler for faster move grinding.
New Locations- Beryllium Island, Ultra Space
All Isle of Armor Pokemon and moves added
Added mint system to change natures
Added a move tutor that has every move that has ever been a TM/TR/Move tutor move which is not already available as a TM in game
Fixed some bugs with the Elite four
Fixed a graphical bug that displayed IVs wrong on the Pokemon summary page

06/26/20 - v2.0.13
Adds Crabrawler as an encounter which was accidentally left out
Fixes a bug with the move Obstruct
Adds a mark on the trainer card for finishing the game in Nuzlocke mode
Fixes a small bug with the Alola Pokedex

06/26/20 - v2.0.12
Fixed a bug which could cause cause you to not be able to get starter Pokemon
Fixed a bug which let you move in intro cutscene
Fixed a bug where you could get into an area of Diglett's cave in the early game that you shouldn't be able to
Added 3 new Mystery Gift codes
Added more gen 8 backsprites- just missing new Isle of Armor ones now

06/24/20 - v2.0.11
Fixed a bug which could cause the Pokedex to crash when looking at the area of certain Pokemon
Fixed Steel type to properly resist Fairy
Added some Gen 8 Back sprites

06/22/20 - v2.0.10
Added more checks to make sure the no item battle rules implemented in the Elite 4 don't get stuck on

06/21/20 - v2.0.9
Fixed one of the champion's Pokemon that could cause a crash

06/07/20 - v2.0.8
Added a feature that allows you to give up your title as champion so you can rechallenge as a new type specialist without throwing the match
Prevents pokemon with Poisonheal ability from taking poison damage in the overworld
Changed Mega Butterfree to Bug-Fairy and Mega Charizard G (Gigantamax charizard sprite) to Pure Fire type
Fixed incorrect graphics for two trainers
Fixed Light/Fairy Pokedex Labels

06/06/20 - v2.0.7
Fixed a bug where mega evolutions sometimes didn't revert after battle

06/05/20 - v2.0.6
Fixes a bug with Sunstone
Adds a new mystery gift code!

06/04/20 - v2.0.5
Fixes a bug with the egghatching animation introduced by switching to essentials v17.1
Return of version number to options screen

06/03/20 - v2.0.4
Fixes a bug with using the pondpatch to surf
Fixes a bug with the Germanium Bike Rack (if it is glitched, read the sign near the bike rack)

05/31/20 - v2.0.3
Mega Flygon!
Fixes another legendary event that was slightly bugged
Fixes Female Trainer Card
Adds a mystery gift code
Fixes a bug that prevents access to a TM on Route 15

05/28/20 - v2.0.2
Fixes a legendary event that had a minor bug
Removes screen size adjustment at start of game

05/27/20 - v2.0.1
You do not need this patch if you started a new game on 2.0.0.
If you are upgrading from v1.2.6 or earlier, you will need this update. Install the full game, or if you already downloaded 2.0.0, install the patch.
Adds an NPC outside of Pokecenters that will fix items, Pokemon, and the pokedex broken from migrating to the Gen 6-8 PBS files


05/26/20 - v2.0.0
Gen 6-8 Update!!
Switch from Essentials v16.2 to Essentials v17.1
Many small text, graphical and bug fixes
All gen 6-8 Pokemon except Ultra Beasts, Hoopa, and Cosmog line (Coming soon)
New Rotom Lamp Form
New Castform Sandstorm Form
New Elite 4 Trainers
Pokemon choices that Elite 4 trainers can choose from 9 each, so battles vary
Elite 4 members and some trainers now have Mega Pokemon
Switch to Static Sprites from animated sprites
Major sprite revamp for Photowyrm, Chordalux (Now Chromasp), Chromas (Now Chordalux), and Galefront
Minor Sprite revamps for Storrm and Clowd.
Rework movesets for all Pokemon to include light type moves/TMs
New Requirement for final postgame battle/acquiring Arceus: See every legendary pokemon instead of every pokemon (Not yet possible until I add Hoopa and Cosmog line)
New easy mode: More XP from battles, further benefits coming soon

Known issues with v2.0.0+
Sirfetch'd evolution currently is just level up with leek, instead of 3 crits
Ultrabeasts, Hoopa, and Cosmog line not yet added. Coming soon in new postgame plot
Some gen 8 Pokemon do not yet have back sprite art, so they use front sprites instead. These will be updated as Smogon makes them.

Upgrading from previous versions:
There is an NPC that will fix a bunch of things that can break during transition. You can find him outside any Pokecenter (v2.0.1+)
Any fan made moves will be overwritten by gen 6-8 moves. A TM or move tutor can fix most pokemon.
You won't have trainers to give you locations of seen for gen 6-8 Pokemon, but I added a section on this page listing locations of Pokemon
Some legendary events may be reset, but this just means potentially more legendaries for you! I don't think any legendary events will disappear from this


05/15/20 - v1.2.6
Small graphical and text fixes

04/28/20 - v1.2.5
Small graphical and text fixes

04/21/20 - v1.2.4
Fixed a bug where I accidentally introduced a blockade on Route 3

03/31/20 - v1.2.3
Added another mystery gift.

03/29/20 - v1.2.2
Fixed a bug where you could get stuck in the fighting gym if you saved and quit between trainers.

03/16/20 - v1.2.1
Buffed final battle levels
Added mystery gift code

01/26/20 - v1.2.0
If you are on a version prior to 1.2.0 you need to download the full game (top).
Major overworld graphical updates, especially Helium City, Boron Village, Routes 2, 3, 11, 12, Victory Road.
Patched it so that pools reset by default on entry into gym 5

12/09/19 - v1.1.14
Patched Fling and Copycat which are bugged in Essentials 16.2
Fixed item needed for Electabuzz evolution

12/08/19 - v1.1.12
If you are on a version prior to 1.1.12 you need to download the full game (top)
Fixed a bug where if you talked to the comissioner as champion you could not decline taking on a challenger
Added a Fly Spot to Route 15
Fixed a bug where an exit to Regirock's cave was in the wrong spot
Added a mystery gift for Bug
Fixed lots of Pokemons evolution moves

12/03/19 - v1.1.10
Fixed a bug where you could get locked out of e4 if you left after attendant moved aside
Added icons graphics for Nuzlocke mode balls
Fixed Shin's Blissey in E4 and tournament
Fixed Alakazam's Evolution Move

12/01/19 - v1.1.9
If you are on a version prior to 1.1.6 you need to download the full game. If you are on v1.1.6+ you can download the patch
Deleted incorrect text on Deoxys form changing pillars
Fixed a bug that prevented certain legendaries from showing up in the postgame
Added a mystery gift
Changed Woman in Mewtwo's puzzle to look different in first room

11/30/19 - v1.1.7
Fixed a critical bug that prevented you from getting back into e4 if you were kicked out

11/30/19 - v1.1.6
Download full game for this patch
Fixed mystery gift woman not giving out Mega Ring
Added abilities for Primal Kyogre, Groudon, Mega Rayquaza
Sunbeam no longer mistakenly treated as a sound based move
Tile passability fixed

11/29/19 - v1.1.5
Fixed missing link in apricorn trade side quest

11/29/19 - v1.1.4
Adjust Ice type resistances to gen 6 standard
Fixed ledge which jumped both ways in Diglett's Cave, and an event in Diglett's cave
Fixed pokemon getting healedi n PC in challenge mode
Nerfed Pokemon League tournament battle 1 slightly

11/27/19 - v1.1.3
Removed an event used for testing
Added more Escape Rope points
Adjust Steel type resistances to gen 6 standard
Patched missing fairy typing for Ralts line and Mawile
Added version number to Options Menu
Graphics Patch contains fixed Grovyle Sprite
New Mystery Gift Code

11/24/19 - v1.1.2
Patched a bug that could trap you in the elite 4.
Minor text fixes
Escape rope fixes

11/16/19 - v1.1.0
Mega evolutions now included!!
Master Mega Trainers appear scattered around the region after making it to the Pokemon League! Claim your Mega Ring from the Mystery Gift woman at platinum heights.
Defeat the Mega Trainer of the respective Pokemon to receive its mega stone.
Small text fixes

6/27/19 - v1.0.10
Small bug fixes

6/26/19 - v1.0.9
Fixed a bug where the Pokemon League Tournament is not properly reinitialized if you lose on the 2nd or 3rd trainers

6/25/19 - v1.0.8
Fixed a bug where you cannot rebattle eighth gym leader if you lose.

6/24/19 - v1.0.7
Fixed a critical tileset blockage on Route 14

6/12/19 - v1.0.6
Added a mystery gift code
Raised game corner prices
Tweaked lithium town
Nerfed cemetery difficulty after 10 failed tries to escape

6/9/19 - v1.0.5
Added a mystery gift code
Nerfed Gym 1 slightly
Buffed Grass spawn rates in Argon City some

6/2/19 - v1.0.4
Added some Mystery gift codes
Improved Argon City some
Added more interactiveness to objects especially in Germanium Village

4/29/19 - v1.0.3
Added some Mystery gift codes
Added missing water encounters for Routes 10, 13

4/27/19 - v1.0.2
Added and altered Turbo script by Wootius (press alt up to two times to increase gameplay speed 1.75X or 2.5X)
Made legendite accessible earlier in game
Altered some trainer text

4/23/19 - v1.0.1
Forgot to upload necessary .dll file

4/22/19 - v1.0.0
First posted
 
Last edited:
OP
OP
Softshade

Softshade

Pokemon Sunday Version
Member
Joined
Apr 23, 2019
Posts
36
Likes
7
#3
the game doesn't work because there's file missing called RGSS104E.ddl missing in the game download
Hi pizzataco, thanks for pointing this out. I didn't really understand what that file was for, and when I removed those files locally, the game still runs fine, but it must be cached or finding it from the other directories where I didn't delete it. I am recompressing and reuploading the archive now. The dll files can be found here in the mean time: https://drive.google.com/open?id=1IXpJR0CdII28_aZObliAp9X1vV0_mfOz

Edit: The main link should contain the dll files now
 
Last edited:

WolfShadowWhisper

Just a wolf that loves the shadows on a hot day :)
Member
Joined
Jun 29, 2018
Posts
64
Likes
47
#6
Thanks so much! Please let me know any and all feedback. You will be my first tester other than myself, so I apologize for any bugs you encounter. Please let me know so I can patch asap!
Will do. Today I play only your game.
 

WolfShadowWhisper

Just a wolf that loves the shadows on a hot day :)
Member
Joined
Jun 29, 2018
Posts
64
Likes
47
#7
I am officially in love! I love the game theme song as well as the song in the Pokemon Centre so much! I like your game and decided to do a let's play of it on my channel. Here is the link:
 
OP
OP
Softshade

Softshade

Pokemon Sunday Version
Member
Joined
Apr 23, 2019
Posts
36
Likes
7
#10
I am officially in love! I love the game theme song as well as the song in the Pokemon Centre so much! I like your game and decided to do a let's play of it on my channel. Here is the link:
Thank you so much! I really appreciate your support! I've never put anything like this in the public eye before and The sound track by my friend Jeff Clements really adds a lot to the game! I noticed you kept using Tackle instead of Shine! I'm sure you've figured it out by now, but shine should do a lot more damage than tackle in most cases!
 
Last edited:

WolfShadowWhisper

Just a wolf that loves the shadows on a hot day :)
Member
Joined
Jun 29, 2018
Posts
64
Likes
47
#11
Thank you so much! I really appreciate your support! I've never put anything like this in the public eye before and The sound track by my friend Jeff Clements really adds a lot to the game!
Tell Jeff he has a fan! The music is fantastic And so far I really enjoy your game.
 
OP
OP
Softshade

Softshade

Pokemon Sunday Version
Member
Joined
Apr 23, 2019
Posts
36
Likes
7
#12
Tell Jeff he has a fan! The music is fantastic And so far I really enjoy your game.
I'm glad you're enjoying it. The part of the game I'm least happy with is the early middle game from the 1st gym to just before the 3rd gym. It feels a little slow and less well developed in terms of plot and mapping to me. So if you're enjoying that, stick around. In my opinion it gets much better!
 
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Softshade

Softshade

Pokemon Sunday Version
Member
Joined
Apr 23, 2019
Posts
36
Likes
7
#13
I like how you animated every fanmade pokémon sprite :D
I'm going to play your game
Thanks! It took quite a while, as I am not someone who has any graphic design experience at all. Perhaps statics would have been better as I would have had energy to make more than 10. Though if people like the game and Fakemon, I might make more at some point. An idea I've had for a while is a Light-type Rotom form.
 

Marina

Elite Trainer
Member
Joined
Mar 10, 2018
Posts
129
Likes
20
#15
Hello, sorry I didn't answer. I actually play your game only just now, I had no time. But I'm playing now and even though my english isn't perfect, I could see some grammar errors in your game: When you choose a starter, the professor says: "How would you like to raise Cauldream, the Fairy- type Pokemon? (Yes, No). Here he should say "Would you like to raise Cauldream, the fairy type Pokémon?"

And some feedback I want to give to you: Describe the furniture. Like in all Pokemon games, when you press A while looking into a bookshelf, a text appears describing whats inside the bookshelf. It just makes the game not being so empty.
- when talking to the pokedex in the lab, the pokedex lights go on o_o how did you do that :o

there where the "bridge with the bricket wall" is, shouldn't be the water waves. This effect should be just :
the red X is where the "waves effect" shouldn't be. The red arrows are pointing to where the "waves effect" should start and end. Hopes this'll help.

The NPC boy running in the house. It's difficult to talk to him.. you could make him run normally. But nevermind.
+ Could you tell us the Gym leaders types (not the names, if you haven't made a name for them yet) because I can't decide which starter to pick..
 
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Softshade

Softshade

Pokemon Sunday Version
Member
Joined
Apr 23, 2019
Posts
36
Likes
7
#16
Hello, sorry I didn't answer. I actually play your game only just now, I had no time. But I'm playing now and even though my english isn't perfect, I could see some grammar errors in your game: When you choose a starter, the professor says: "How would you like to raise Cauldream, the Fairy- type Pokemon? (Yes, No). Here he should say "Would you like to raise Cauldream, the fairy type Pokémon?"

And some feedback I want to give to you: Describe the furniture. Like in all Pokemon games, when you press A while looking into a bookshelf, a text appears describing whats inside the bookshelf. It just makes the game not being so empty.
- when talking to the pokedex in the lab, the pokedex lights go on o_o how did you do that :o

The NPC boy running in the house. It's difficult to talk to him.. you could make him run normally. But nevermind.
+ Could you tell us the Gym leaders types (not the names, if you haven't made a name for them yet) because I can't decide which starter to pick..
Hi Marina, no worries on not starting! I completely understand being busy!
For your first point, both are grammatically correct. "How would you like to..." Presents the same idea in the hypothetical, vs a direct offer. It's a more passive mode of conversation, and may be used more frequently in certain regional dialects, but is grammatically correct.
I have been meaning to go through and add more inter-activeness to objects in buildings. This will definitely help with world building.

There is one powerful trainer representing every type. Not all are gym leaders, but they are balanced that way. To get you started, the first two gyms are Ground and Dark type. If you want mroe information, feel free to join the discord and I can post them in the Spoilers thread.
 
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Marina

Elite Trainer
Member
Joined
Mar 10, 2018
Posts
129
Likes
20
#17
Hi Marina, no worries on not starting! I completely understand being busy!
For your first point, both are grammatically correct. "How would you like to..." Presents the same idea in the hypothetical, vs a direct offer. It's a more passive mode of conversation, and may be used more frequently in certain regional dialects, but is grammatically correct.
I have been meaning to go through and add more inter-activeness to objects in buildings. This will definitely help with world building.

There is one powerful trainer representing every type. Not all are gym leaders, but they are balanced that way. To get you started, the first two gyms are Ground and Dark type. If you want mroe information, feel free to join the discord and I can post them in the Spoilers thread.
Oh, I didn't know american talk like that :D I like american english, thanks I would like to join your discord. I'm looking for it. I chose Photowyrm because its from type light. I'm looking forward for more updates
 

TheRealNova

Master
Member
Joined
Jan 22, 2019
Posts
2
Likes
0
#19
I'm gonna try this game out! This looks awesome! If everything goes well I might upload this to youtube to hopefully get it some more publicity!
 
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