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Resource Bitmap Fonts Scripts 1

Hollow_Ego

Cooltrainer
Member
Joined
May 19, 2018
Posts
116
Hollow_Ego submitted a new resource:

Bitmap Fonts Scripts - write text with graphics

What does it do?
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This script allows for writing clean text on sprites, for example in menus. The build-in method "pbDrawTextPositions" tends to make the text blurry due to anti-aliasing (I believe).

It uses png files that contains all needed characters to produce a clean text output, can work with line breaks, allows for shadows and colored text as well as the option to center horizontally and vertically.

This pack comes with a self-build converter...

Read more about this resource...
 

juliorain

Trainer
Member
Joined
Dec 11, 2018
Posts
67
Do you have screen shots of what the textpos() vs write bitmap text looks like?
 

Hollow_Ego

Cooltrainer
Member
Joined
May 19, 2018
Posts
116
Do you have screen shots of what the textpos() vs write bitmap text looks like?
Thanks for your request. I added two screenshots for comparisson :) if you feel like there should be more feel free to suggest a text
 

Diego Mertens

Rookie
Member
Joined
Aug 25, 2017
Posts
7
Hi! i have an error of this:
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Error
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Script 'Bitmap_Font_Logic' line 53: NoMethodError occurred.

undefined method `[]' for nil:NilClass

from 'Bitmap_Font_Logic' line 53 in `drawBitmapText'
from 'Bitmap_Font_Logic' line 43 in `each'
from 'Bitmap_Font_Logic' line 43 in `drawBitmapText'
from 'Bitmap_Font_Logic' line 31 in `initialize'
from 'PScreen_PokedexEntry' line 279 in `new'
from 'PScreen_PokedexEntry' line 279 in `drawPageInfo'
from 'PScreen_PokedexEntry' line 223 in `drawPageOldFL'
from 'pokedex' line 75 in `drawPage'
from 'PScreen_PokedexEntry' line 550 in `pbScene'
from 'PScreen_PokedexEntry' line 480 in `loop'
from 'PScreen_PokedexEntry' line 552 in `pbScene'
from 'PScreen_PokedexEntry' line 584 in `pbStartScreen'
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Aceptar
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and... what does it means?
 

Hollow_Ego

Cooltrainer
Member
Joined
May 19, 2018
Posts
116
Hi! i have an error of this:
---------------------------
Error
---------------------------
Script 'Bitmap_Font_Logic' line 53: NoMethodError occurred.

undefined method `[]' for nil:NilClass

from 'Bitmap_Font_Logic' line 53 in `drawBitmapText'
from 'Bitmap_Font_Logic' line 43 in `each'
from 'Bitmap_Font_Logic' line 43 in `drawBitmapText'
from 'Bitmap_Font_Logic' line 31 in `initialize'
from 'PScreen_PokedexEntry' line 279 in `new'
from 'PScreen_PokedexEntry' line 279 in `drawPageInfo'
from 'PScreen_PokedexEntry' line 223 in `drawPageOldFL'
from 'pokedex' line 75 in `drawPage'
from 'PScreen_PokedexEntry' line 550 in `pbScene'
from 'PScreen_PokedexEntry' line 480 in `loop'
from 'PScreen_PokedexEntry' line 552 in `pbScene'
from 'PScreen_PokedexEntry' line 584 in `pbStartScreen'
---------------------------
Aceptar
---------------------------
and... what does it means?
It appears that you are passing an empty argument. How did you implement it and what does your code look like at where you are trying to use it?
 
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