Help Looping Audio error: RGSS104 not available?

Posts
7
#1
So one of my friends has a problem with the looping audio. We're using the Fmod extension made by Yuri and Audacity's loop metadata. We followed the script and set our music we want to loop. However, when we start it we got this error here.

"This isn't the RGSS104 library!"

While Yuri did mention you need the RGSS104.dll script to work, we don't know where it is. How to find it and use it to fix the audio problem?
 

ChickenCombo

Rookie
Member
Posts
3
#4
We got the RGSS104.dll file and put it in our game file but we got the same error message pop up.
Any idea on what caused it?
Well, try editing the Game.ini, change it the library to RGSS104.dll, or you could rename RGSS104.dll to RGSS102E.dll and remove the old one, which I don't really recommend, but it worked on mine.
 
Posts
7
#5
Alright it worked. Thanks. Here's another audio related error tho.

I was testing out the Pokemon Center to heal my team and while the nurse sets the party on the healer this error happens.
I know I'm missing an audio but I'm not sure which one.
[Pokémon Essentials version 17.2]
Exception: FmodEx::Error
Message: FMOD error! (23) File not found.

Audio Module FmodEx:112:in `initialize'
Audio Module FmodEx:112:in `me_play'
Audio Module FmodEx:112:in `me_play'
Game_System:163:in `me_play'
AudioPlay:109:in `pbMEPlay'
(eval):28:in `command_249'
Interpreter:424:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
 

Marina

Elite Trainer
Member
Posts
115
#6
isn't it the healing Pokémon sound that´s missing? check the audio you`re using inside the Pokémon Center map, maybe it is the sound of the Pokemon Center, that isn´t being looped?
 
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