My maps will only connect three at a time it seems. If I try to connect more and run the game, it appears to erase a random map connection and make the player walk into blank space. There may be something in the PBS file I'm not tweaking. My guess is it's sharing data with another PBS file that says the map connection is supposed to go somewhere else. I wish I knew a quick way to fix this.
A temporary fix would be to just be sure to warp the character during map transfers, and rather than making it open world, put the character on a closed map. Those are things I can do, but I would still like to get to the bottom of this. It's annoying to have half of your map missing after rebooting the project.
A temporary fix would be to just be sure to warp the character during map transfers, and rather than making it open world, put the character on a closed map. Those are things I can do, but I would still like to get to the bottom of this. It's annoying to have half of your map missing after rebooting the project.
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