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Do Or Die (yes that's what I'm calling it)
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<blockquote data-quote="Dragonite" data-source="post: 12810" data-attributes="member: 30"><p>I haven't been making nearly as much progress on this lately as I would have liked but I guess I ought to check in once in a while to say I'm not dead and am still working on this, I just sorta accidentally took a month off to deal with other stuff and it turns out that code is use it or lose it. Anyway, I probably said something about making a game data editor at some point, and it's coming along, although it probably would be going faster and with fewer bugs if I would have just dug out that old win32-in-game-maker thing that was going around the Internet like a decade ago.</p><p></p><p>This is basically everything it does. Needs more tabs.</p><p></p><p>[MEDIA=youtube]TbtTnZ91vvc[/MEDIA]</p></blockquote><p></p>
[QUOTE="Dragonite, post: 12810, member: 30"] I haven't been making nearly as much progress on this lately as I would have liked but I guess I ought to check in once in a while to say I'm not dead and am still working on this, I just sorta accidentally took a month off to deal with other stuff and it turns out that code is use it or lose it. Anyway, I probably said something about making a game data editor at some point, and it's coming along, although it probably would be going faster and with fewer bugs if I would have just dug out that old win32-in-game-maker thing that was going around the Internet like a decade ago. This is basically everything it does. Needs more tabs. [MEDIA=youtube]TbtTnZ91vvc[/MEDIA] [/QUOTE]
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