Can this be done?
Yes, I could just make a Pokemon called MissingNo and add it as homage to the gen 1 glitch, but I really wanted a system where a player could get into a wild Pokemon battle without a Pokemon. I thought about trying to re-tool some of the Safari Zone scripts, but I don't think that alone is going to work, as even the Safari Zones and bug catching contests require players to have received their first Pokemon, even if they don't get to use them.
Well, in my game, I wanted my player to have to go out and find their starter, no hand-holding...
Yes, I could just make a Pokemon called MissingNo and add it as homage to the gen 1 glitch, but I really wanted a system where a player could get into a wild Pokemon battle without a Pokemon. I thought about trying to re-tool some of the Safari Zone scripts, but I don't think that alone is going to work, as even the Safari Zones and bug catching contests require players to have received their first Pokemon, even if they don't get to use them.
Well, in my game, I wanted my player to have to go out and find their starter, no hand-holding...
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