1. DerxwnaKapsyla

    DerxwnaKapsyla Thread Author Dr. Nitpick von Shitpost member

    Joined:
    Apr 23, 2017
    Posts:
    27

    Completed Touhou Puppet Play ~ The Mansion of Mystery

    Discussion in 'Other Games & Projects' started by DerxwnaKapsyla, Apr 25, 2017.


    --Okay now I KNOW what you're thinking. You're probably thinking "Derx, this isn't Faith & Prayer Version! What're you doing!" Except, you probably aren't thinking that because I'm new here, and there's no thread for Faith & Prayer Version here! Well, forget what you don't know about Faith & Prayer Version for now, we're discussing something else! We're talking about a small project I made (and finished! Wowie!) back during October called Touhou Puppet Play ~ The Mansion of Mystery.

    [​IMG]

    The game was built for the Pokecommunity Game Jam, "Blinded By The Fight" back in October, where you had to follow a specific theme to enter - the theme being utilizing the Dewford Gym darkness circle mechanic. When I saw the theme, I knew instantly what I should make (Though I spent a few days during early development cementing ideas). As such, the game is extremely short - roughly 2 to 4 hours, maybe longer depending on factors.

    [​IMG][​IMG]

    It revolves around a group of four from the human village and their expedition to uncover the truth behind “the mysterious mansion that has music coming from it”. The writing of the game is about as close to your average Touhou plot as I could get, and the way the game is handled is also similar: Six core stages, one Extra stage that gets accessible only if you can Perfect Run (1cc/no blacking out) the entire game. The difficulty is a bit rough, especially if you’re unfamiliar with the 1.8 Type Chart, but it is beatable without grinding, and in one shot. The game also has a slightly modified EXP system, where you get x1.25% exp (5/4ths) for beating a Puppet, just to make up for how short the game is, and how quickly the levels ramp up as a whole. It's balanced around battling every trainer, so take that into consideration!

    [​IMG][​IMG]

    Honestly, making this game was extremely fun! The deadline let me keep myself in check, and I needed fresh blood to work on to try and get me back in the swing of development. I’m glad I made it and took part in the game jam! So far I’ve heard good feedback about it (even one of the judges said it was a close race for first between mine and first place!), and I know I put in a lot of effort to make the game as good as I possibly could! It is my hope that you all who download and play it can enjoy it just as much, if not more, as I enjoyed making it! Granted I took second out of three, but it was an extremely close second according to the judge.

    [​IMG][​IMG]

    A link to the game can be found here: Touhou Puppet Play ~ The Mansion of Mystery (ver. 1.01) (It's on dropbox because that's where the Game Jam host reup'd it, I can move it if need be)

    A comprehensive list of credits can be found in the spoiler, because it's very lengthy and detailed.
    And in case those pictures didn't do anything to help, have a few videos as well:
     
    Last edited: Apr 25, 2017
    TechSkylander1518 and vulvoch like this.
  2. Djaco75

    Djaco75 MasterMind member

    Joined:
    Apr 18, 2017
    Posts:
    155
    Wow! The game looks really well done and polished. I love the idea of you expanding on the flash circle thing, and feel like your setting and theme really answers the challenge put forth - a well deserved second place. I like the sprites and think they are well done as well as the maps. They look highly detailed and original. One of the best ROM Hacks I've seen.

    If you do come back to this game one day and decide to make a sequel/prequel, I can't wait to see how it looks. I really am excited to play this game! It looks amazing!
     
    DerxwnaKapsyla likes this.
  3. DerxwnaKapsyla

    DerxwnaKapsyla Thread Author Dr. Nitpick von Shitpost member

    Joined:
    Apr 23, 2017
    Posts:
    27
    it's not a rom haaaack ;~;

    Thanks for the complement! Honestly, I put forth an absolutely immense amount of effort into this, much more than I probably needed to, but when I heard what the theme was I knew exactly what I needed to do. Given the fact that I was suffering from a two year motivation loss after my external fried, I'm honestly surprised I was able to do this- not even do it, but finish it. This is actually the first of any project I've ever finished, so completing it felt exhilarating.

    The sprites weren't all mine, but I had permission to use to use every single sprite that was present in the game (and the ones I didn't have strict permission to use were basically anything Hemo made, but the core Touhou Puppet Play stuff is kind of open to use anyway, and that usually includes Hemo's sprites).

    As for a sequel or prequel, I might recommend checking out Faith & Prayer Version! It's not really a prequel to the game, but this game takes place after the events of Faith & Prayer Version do. It's also my current main project in the Touhoumon universe, and is in... "active" development. The early game might feel a bit slugish, but I've been working on that for five years, so my methods have evolved along with its development.
     
  4. TheGamingPaladin

    TheGamingPaladin TheGamingPaladin - Youtuber, Foodie, Gamer 4 Life member

    Joined:
    Apr 19, 2017
    Posts:
    82
    i'll be sure to check out Faith & Prayer versions when they are completed, until then i'll enjoy this little Touhoumon special, sounds like an impressive project to get off the ground in the span of a week or two.
     
  5. DerxwnaKapsyla

    DerxwnaKapsyla Thread Author Dr. Nitpick von Shitpost member

    Joined:
    Apr 23, 2017
    Posts:
    27
    So I might be (read: have been looking into, and dabbling with) making some post full release updates and fixes to the game. Because the game was made in the span of a month, I didn't get a chance to fine-tune absolutely everything (the cutscene in the Ruined Western Mansion F3 is correct for only one protagonist for example), so I wanna go back in and add another level of polish.

    For those of you who have played, I'd appreciate some feedback on what you think could use some looking into, and I'll see what I can do, if anything! So far, here's what I've got going on:
    • Looking into a revision of how you get the Good end. I feel it's too punishing right now, and I'm trying to figure out a way that makes it challenging, yet not impossible/forcing you to save before every single battle.
    • Fixing the cutscene in Ruined Western Mansion (That's gonna be painful, but it's gotta be done).
    • A few text fixes here and there.
    • Removal of a few debug things I left in on accident.
    • I had plans for a "Bonus" boss of sorts, but I scrapped it because I didn't have the time to accumulate the necessary resources. I may look into it now?