Game Over Script

lozenge

Novice
Member
Joined
Jul 4, 2018
Posts
11
I copied FL's Game Over script, but I have a small problem with this part:

For this script to work, put it above main script section. After that,
# in PokemonField script section before line
# 'if $PokemonGlobal.pokecenterMapId && $PokemonGlobal.pokecenterMapId>=0' add
# line 'pbLoadRpgxpScene(Scene_Gameover.new) if $game_switches[GAMEOVERSWITCH]'.

I think this was written for an older version of Essentials, because I can't find PokemonField (and there's nothing like this in PField_Field)
Is this script still compatible with current Essentials?
 

Mr. Gela

Discord: theo#7722
Member
Joined
Jul 19, 2015
Posts
188
Could you link FL's script so I can look at it? Also remember you can use CTRL+SHIFT+F to search in ALL script sections at once, if you need to find a particular bit of code but don't know where could it be.
 

lozenge

Novice
Member
Joined
Jul 4, 2018
Posts
11
Could you link FL's script so I can look at it? Also remember you can use CTRL+SHIFT+F to search in ALL script sections at once, if you need to find a particular bit of code but don't know where could it be.
Thanks for letting me know about that, I didn't know! I did the search and found the line in PField_Visuals.
(It's solved now but if you still need the script let me know)
 
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