Try out essentials v16.2 Runtime Error when loading

Marina

Cooltrainer
Member
Joined
Mar 10, 2018
Posts
129
Code:
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Pokemon Essentials
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Exception: RuntimeError

Message: filename is nil

SpriteWindow:218:in `initialize'

Pokemon_Sprites:188:in `new'

Pokemon_Sprites:188:in `pokemon='

Pokemon_Sprites:174:in `initialize'

PScreen_Load:172:in `new'

PScreen_Load:172:in `pbSetParty'

PScreen_Load:171:in `each'

PScreen_Load:171:in `pbSetParty'

PScreen_Load:323:in `pbStartLoadScreen'

Main:6:in `main'



This exception was logged in

C:\Users\Utilizador\Saved Games/Pokemon Essentials/errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK   
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The title says that this error happens when loading, but we're probably going to need more context to figure out where the error is...although if it's a loading error, maybe just deleting the current save file and starting a new game will help.
What were you editing before this error started appearing?
 

Marina

Cooltrainer
Member
Joined
Mar 10, 2018
Posts
129
Yeah! I have 1 save file I don't want to delete it because I need it the save file is from 17.2
Then I have Essentials 16.2, too and I tried to load the game from 16.2 but its not working because I already have a save file
from 17.2. If that´s the problem, then its a bummer that I can not have 2 save files from different rpg maker projects :(
 
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