- Joined
- Jun 22, 2018
- Posts
- 40
There is the possibility that I will include new abilities into my game and am not sure how exactly to go about that. Any help will be appreciated
Generally making a new ability works by looking at other abilities that are similar to the one you want to make.
But to give any specific advice is impossible without any further details.
I am not set on the number of new abilities I want to add, but the ability I am thinking of adding will work similar to Aegislash's Stance Change where a Pokémon will change form based on a certain move usedThat depends entirely on what the ability is meant to do.
* Does it do something on the overworld? Check Flame Body, Static, Intimidate...
* Does it do something when you take contact damage? Iron Barbs, Cursed Body...
* Is it related to weather or another field condition?
* Does it boost or negate damage? Torrent, Pixilate...
* ...
For almost every in-battle ability you can think of, there'll be something in the code to base it off that. If I want to code "Pixilate but Fire type" I'll look at Pixilate. If I want an ability to do something when I'm dealt super effective damage, I'll look at Weakness Policy (an item; yes, those can be helpful too). When you think of an ability's code as that, they're very simple to figure out.