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Relic Castle
So, I used
Code:
pbAddDependency2(
@event_id,"Liz",3)
to make event Liz follow me, but it does not show the running sprite I made.
The character sprite sheet for the event is BW002 and the running sprite for it is BW002_run, I tried to define it in the metadata as PlayerC but it does not work. I only need the event to follow me not to battle with me.
If it is not possible to do that way, then is there a way to make it possible?