Demo Pokemon Hollow

Hollow_Ego

Trainer
Member
Posts
57
#1
Pokemon Hollow Chapter 1: Ghosts from the Past




created with Pokemon Essentials v17.1


Current progress in % for Chapter 2

In numbers: 0,00%

Visual: ####################


One symbol resembles 5% of progress


see Twitter for updates and announcements


Pokemon Hollow on Discord


Download

Patch Release 1.0
Use this if you downloaded the game before Nov. 11th 18
Copy the files into the Data folder and replace it with the existing ones
Fixes:
- Common Maple Town Gym Leader Bug
- second starter choice soft lock


If you soft locked your save file due to the unintended second starter choice, pm me with your save file and I'll unstuck you


Story

In Pokemon Hollow you play as a new member of the Black Syndicate, a group dedicated to do what’s right. But what is right and what is wrong? While you try to become an Admin of the Syndicate you get to deal with so called "Hollows", ancient Ghost Pokemon with special abilities. But don't expect anything to be easy.


About Chapter 1 - Ghosts from the past (quick summary)

This chapter sets off the story and includes the introduction to the first main characters, the choice of a starter (obviously), first encounter with a Hollow and the first badge.


Features (implemented)

Pokemon related

- Hollow form for certain Ghost Pokemon

- unique abilities for Hollows

- including Mons up to Gen 7 (not avaiable yet though)

- wild Pokemon have a 0.5% chance to have it's hidden ability


Story related

- Admin System, starter will determine the Admin type you will become, gain reputation points to rank up

- your decisions affect the story to different degrees

- 18 different starters (one for each type, no classic starters)

- journal / quest system to keep track of missions


Gameplay

- no HM restriction, use a variety of different moves to cut trees, smash rocks or move boulders

- challeging puzzles

- new obstacles (breakable walls, sand slides, portals)

- custom menu in smart watch style, customizable (own background picture, turn on/off sounds, behaviour)

- level caps for all your Pokemon

- a small crime system (there are only a few things related to that and it won't be too much since we don't want to focus on crimes)

- change control settings

- speed up toggle,usable in field and in battle, different speeds can be set in the menu (press F)

- ability messages in battle


Graphical

- custom animations for cutting trees to match the move used

- custom trainer card

- custom summary screen, holds additional infos

- custom player sprite

- window and street lights at night

- custom battle UI


Other

- lots of references to other games, movies, shows, etc.... like A LOT

- quick save button (press D)

- multiple save files

- ready menu (press S)


Features (planned)

- get boosts in battle based on your rank (similar to badge boosts)

- different clothing based on your rank

- more custom abilities


Screenshots

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Credits

Music

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Sonicwave1000 // https://www.youtube.com/channel/UCiHFMVQWjQqXzPvyI33aINA


GlitchXCity // https://www.youtube.com/channel/UC-lmdv0OTb4uQQSzwbzhLsg



Scripts

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Species Introduction by -FL- // http://pokemonessentials.wikia.com/wiki/Tutorial:Show_species_introdution


Team Preview in Battle by -FL- // http://pokemonessentials.wikia.com/wiki/Tutorial:Adding_Team_Preview_between_pokémon_switches (old)


16 Badges for one Region by Vendily // https://www.pokecommunity.com/member.php?u=534464


Control Setting Screen by -FL- // http://pokemonessentials.wikia.com/wiki/Tutorial:Set_the_Controls_Screen


Graphical Menu by Hollow / Ego13 // base can be found here https://www.pokecommunity.com/showthread.php?t=405375


Summary Screen by prankster


Admin System by Hollow / Ego13


Support for up to 18 Types on one Pokemon / Ego13


Multiple Save Files by mej71 // https://www.pokecommunity.com/showthread.php?t=323750


Elite Battle System, Advanced Map Transfers and Ultimate Title Screen by Luka S.J. (see link for complete list) // https://www.pokecommunity.com/showthread.php?t=343665


Replace Party Pokemon by Jonas930 // https://reliccastle.com/resources/176/


Marin's Scripting Utilities by Marin // https://reliccastle.com/threads/1123/


Klein Bitmap Functions by KleinStudio // https://pokemonfangames.com/resource/klein-bitmap-functions/


Deo's Custom Day & Night Tones for Essentials // https://reliccastle.com/resources/50/


Better Text Colors by VanillaSunshine // https://reliccastle.com/resources/152/


TM Shop with Icons by -FL- // https://pokemonessentials.wikia.com/wiki/Tutorial:TM_shop_with_compatible_icons


Swapping Tilesets based on time by -FL- // https://www.pokecommunity.com/showthread.php?t=300349



Sprites

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Battle Sprites Devamped by Pokèbit // http://pokemonessentials.wikia.com/wiki/Forum:All_sprites_devamped


Overworld Sprites by Thundaga // https://www.youtube.com/channel/UCS9280oK413_XO8abzQa8ig


Gen 7 Sprite Set by Amethyst,Jan,Zumi,Bazaro,Koyo,Smeargletail,Alex,Noscium,Lepagon,N-kin,fishbowlsoul90,princess-phoenix,DatLopunnyTho,Conyjams ,kaji atsu ,The cynical poet,LuigiPlayer,Falgaia of the Smogon S/M sprite project,Pikafan2000,Lord-Myre


USUM Sprites by Leparagon,Amethyst


Gen 6 Icon Sprites by Pikachumazzinga // https://reliccastle.com/resources/31/

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Gen 6 Stuff

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by Pokemon Trainer Jackey

(found here https://board.romhackersworld.eu/th...ns-rufe-normal-and-animated-sprites-mega-evo/)



Gen 7 Scripts by

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- Zeak6464

- Tapu Fini

- SpartaLazor

- leparagon

- BlackOutG5

- Rune

- M3rein

- Rigbycwts

- Rot8er_ConeX

- James Davy

- Luka S.J.

https://www.pokecommunity.com/showthread.php?t=387706


Gen 7 Cries by Phasma // https://www.pokecommunity.com/showthread.php?t=384249



Additional Gen 7 Scripts by

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- Hollow / Ego13

- prankster



Story

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- Hollow / Ego13

- prankster

- framework for Chapter 2 by nahmeerahmed



Maps

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- Hollow

- Destryer



Other stuff that was made for this game and done by Hollow / Ego13

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- Speed up toogle button

- quick save button

- Hollow Abilities

- starter organizer

- field moves with type specific animation

- support for up to 18 types on one Pokemon
 
Last edited:

Days

oh no
Member
Posts
7
#2
Overall it looks good, but I think it still needs some polishing in battles
T.he custom pokemon summary looks dope tho.
 

SunGoddess23

Novice
Member
Posts
22
#3
Hmm this looks really interesting I may wait until the overhaul before I download it and start playing it. It will be really cool to see how this game goes. And I guess it doesn't count for certain starters that turn into half ghost, psychic, or dark , Rowlet, Fennekin, and Froakie for example since their final forms gains that typing.
 
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