Changing PP Value Color

silentgamer64

Novice
Member
Joined
Jul 5, 2017
Posts
33
Nevermind, I just realized my dumb mistake. I didn't copy the @ctag,selmove.pp,selmove.totalpp,movetype) over right.
Here's the corrected code in PokeBattle_Scene:

Code:
if selmove.pp==0
	  @info.text=_ISPRINTF("{1:s}<c3=e80000,f0d898>PP  0/{3:2d}</c3><br>TYPE/{2:s}",@ctag,selmove.pp,selmove.totalpp,movetype)
	else
	  @info.text=_ISPRINTF("{1:s}PP		  {2: 2d}/{3:2d}<br>TYPE/{4:s}",
	  @ctag,selmove.pp,selmove.totalpp,movetype)
	end

Please either delete this thread or lock it for archiving purposes in case someone else wants to do what I did later down the line.
 
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