Demo Pokemon Shattered Stones

Charizardthree

Trainer
Member
Posts
57
#1
Pokemon Shattered Stones

Introduction:
Pokemon Shattered Stones is a new project im working on created by myself using Pokemon Essentials & RPG Maker XP.
My previous project "Pokemon Gemstone" was originally a mini project to see how fast I could create a pokemon fan game. Now that I have completed and gained feedback from that game I wanted to create another fan game which would hopefully address any problems or include any feedback from my previous projects.

Plot:
Pokemon Shattered Stones copies the same 8 gym setting already existing in most official and fan made Pokemon games.
Shattered Stones will follow the hero on their journey to be league champion but also will follow a story of meeting Pokemon with a new special form and tackle the problem that is known as Team Astra!

Features:
- 2 Rivals
- New Moves
- Includes Fairy Type
- Upgraded Types / Base stats / Movepools
- New evolution methods for existing Pokemon to replace trade evolutions
- New Gym Leaders
- Updated TM List & Removal of HMs
- New Burst Forms!
- Pre Gym Training System

In Pokemon Shattered Stones every Pokemon evolution line will have a new form know as a Burst Form.
When this form is active a Pokemon may recieve various changes such as Type and Ability changes but one of its base stats will be increased by 100.
Only the final evolution stage of each Pokemon will be able to take on a burst form.

There is a Pre-Gym based in an early town which will update its roster depending on which gym leader you will face next. The Pre-Gym is designed to help the player raise the levels of their team quickly without the need of grinding in the grassy routes, offering repeatable high level battles.


Progress:
Currently a work in progress but has a playable demo containning 3 Gyms.

Screenshots:




Download Link:
Download Pokemon Shattered Stones

Credits:
Custom Trainer sprites, Custom Sprites, Alolan forms, Custom Megas, BURST form recolours:
Charizardthree
Pokémon Essentials Starter Kit:
Maruno, Poccil, Flameguru
Smogon XY Sprite Project:
Wyverii, Princessofmusic, GeoisEvil, Noscium, Layell, Branflakes325, leparagon
Sleet, aXl, Paintseagull, siiilver, wobblebuns, Galifia, Quanyails
Smogon SM Sprite PRoject:
Princess-pheonix, Leparagon, JaegerLucciano23
Pokemon follow:
Help-14, zingzags, Rayd12smitty, Venom12, mej71
Pokemon "Shattered Stones" Logo -
Zomory
Battle Backgrounds:
Gamefreak, Pokemon Company
 
Last edited:

Nic

xxxthotdestroyerxxx
Member
Posts
32
#2
Yo dude, love your fan games, even if they follow the formula. Glad your working on the next installment, if you ever need sprites, hit me up!
 

Maor80

Trainer
Member
Posts
54
#4
I want to ask some things is togepy stil evolveing by happiness or by level up? i reached to level 19 but not evoltion yet is possible to get mareep as i seen the farm s zone or batter electric type pokemon than pichu or dedene?
 

Charizardthree

Trainer
Member
Posts
57
#5
I want to ask some things is togepy stil evolveing by happiness or by level up? i reached to level 19 but not evoltion yet is possible to get mareep as i seen the farm s zone or batter electric type pokemon than pichu or dedene?
the only evolution methods which have changed are the trade evolutions, I'll look into adding an NPC who can increase happiness.
As for electric types they are the only two base pokemon. I'm considering swapping out pikachu for something like shinx or mareep.
is there anything you'd prefer to see?
 

Maor80

Trainer
Member
Posts
54
#6
the only evolution methods which have changed are the trade evolutions, I'll look into adding an NPC who can increase happiness.
As for electric types they are the only two base pokemon. I'm considering swapping out pikachu for something like shinx or mareep.
is there anything you'd prefer to see?
I would prefet to see mareep
 

Charizardthree

Trainer
Member
Posts
57
#7
Shattered Stones has now been updated to have 5 Badges,
there are backsprites for the new burst forms have not yet been included but they still will show the front sprites in the summary screens.
Feedback on the story would be appreciated and if you find any errors please report them :)
 

Charizardthree

Trainer
Member
Posts
57
#9
did raichu got burst form and do you know where i can find mareep
Every final evolution will have atleast one burst form. Mareep is in the game but as it's a common Pokemon you should have no problem finding it with the Pokedex features.
 

Charizardthree

Trainer
Member
Posts
57
#11
Dude please tell me your still working on this game. I love it
I am but i've currently got things going on like prep for uni so all my fan games are in a slow point of development. once the next week or so is over I
'm hoping to get them all going again with a new update each, including this one.

so if you or anyone else have suggestions for possible additions to the next version please do let me know :)
 
Posts
3
#12
I am but i've currently got things going on like prep for uni so all my fan games are in a slow point of development. once the next week or so is over I
'm hoping to get them all going again with a new update each, including this one.

so if you or anyone else have suggestions for possible additions to the next version please do let me know :)
I understand were you're coming from with two jobs I barely have time for anything else.
 

Xerado

Novice
Member
Posts
26
#13
@Charizardthree. Good game. I beat the demo and I liked it. I couldn't figure out how to make burst form work (or if it's even implemented yet) but it was a fun little go around so far. Your mapping is really clean and straightforward, yet there were times where I could walk on top of trees and the player's reflection was shown when exiting interiors from hitting the bottom edge of the map. Otherwise, good game. I look forward to future updates.
 

Charizardthree

Trainer
Member
Posts
57
#15
@Charizardthree. Good game. I beat the demo and I liked it. I couldn't figure out how to make burst form work (or if it's even implemented yet) but it was a fun little go around so far. Your mapping is really clean and straightforward, yet there were times where I could walk on top of trees and the player's reflection was shown when exiting interiors from hitting the bottom edge of the map. Otherwise, good game. I look forward to future updates.

Would you mind making a note of where these errors are so i can fix them?
The Burst forms are in there. they should all work but the backsprites have not all been edited yet so they may appear as the original backs.
 
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