Increasing the amount of tiles a player can see

stargate1995

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I have been searching for a method of increasing the amount of tiles onscreen at any given point however cannot find a method. Is there any simple way to do this?
 

xUMG

Hoho-oh?
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Oct 16, 2017
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I have been searching for a method of increasing the amount of tiles onscreen at any given point however cannot find a method. Is there any simple way to do this?

You could always try to change the resolution of the game, it's located at the Script Editor in Settings, it's the very first configuration you can see (DEFAULTSCREENWIDTH and DEFAULTSCREENHEIGHT). There's also another one called DEFAULTSCREENZOOM right underneath the first two, I tried changing it but nothing happened maybe you'll have luck with it.

But by doing this I think the (Intro, battle transitions, and other stuff that uses the exact width and height of the screen) will mess up.
 

stargate1995

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You could always try to change the resolution of the game, it's located at the Script Editor in Settings, it's the very first configuration you can see (DEFAULTSCREENWIDTH and DEFAULTSCREENHEIGHT). There's also another one called DEFAULTSCREENZOOM right underneath the first two, I tried changing it but nothing happened maybe you'll have luck with it.

But by doing this I think the (Intro, battle transitions, and other stuff that uses the exact width and height of the screen) will mess up.

I have indeed tried these things, but the results were as you mentioned. Default screenzoom just changes the screens resolution making everything appear smaller/larger respectively. While screenwidth/height messes with the interfaces. It may be a case of editing menu sizes to fit that but I feel there's probably a better way.

EDIT: Editing menus/background sizes does allow them to fit however this would probably cause problems I'm unaware of and I still feel there is a simpler way.
 
Last edited:

Maruno

Pokémon Essentials dev
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Apr 5, 2017
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409
I don't know how else you could display more of the map at once, other than by increasing the screen size. Mucking about with zoom factors will end very badly.

If you want to display more stuff, you'll need a bigger screen, and you'll have to deal with the default GUI not fitting a different screen size. That's all there is to say.
 
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