Small Crash and Randomized Static Pokemon

HauDareYou

Rookie
Member
Joined
Feb 22, 2018
Posts
2
So, I'm messing around with Essentials and RMXP. I installed the Gen 6 mod along with FL's Controls mod. Now I get this error:
[Pokémon Essentials version 17.2]
Exception: RuntimeError
Message: Required entry Shape is missing or empty in section 1 (PBS/pokemon.txt)
Compiler:1688:in `pbCompilePokemonData'
Compiler:1680:in `each'
Compiler:1680:in `pbCompilePokemonData'
Compiler:1679:in `each'
Compiler:1679:in `pbCompilePokemonData'
Compiler:1664:in `pbEachFileSection'
Compiler:197:in `pbEachFileSectionEx'
Compiler:165:in `each_line'
Compiler:165:in `pbEachFileSectionEx'
Compiler:197:in `pbEachFileSection'
I'd rather not just start from the beginning again, although it wouldn't be that horrible. My second question is what would be the best way to randomize a static Pokemon, like a gift or something? I'd rather not put all possible Pokemon into a list and do it that way. Any public scripts available for that?
Thanks in advanced.
 

Uax

Novice
Member
Joined
Jan 10, 2018
Posts
14
Or you could just update your pbs files ... I got 6 th and 7th gen working on the v17.2 and didn't cost all that time...

About the randomized pokemon or item... ofc you need to do a list and after you got a random number you just select the correct one... or you could take the random number and read the specific pokemon or item from the pbs file.. it's an easy script to implement..
 

Marin

Administrator
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