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Relic Castle
I'm using the latest version of Essentials (v17.2).
I'm trying to make an event that triggers something when the player runs over it, but only when the player runs. I have set up a test event with conditional branch using the script pbIsRunning? as such: https://imgur.com/a/pQdtJ
The problem is, the event does nothing whether you run over it or not. The game doesn't crash either. Nothing happens.
If I add something to the else section, it will always do what is in the else section as such: https://imgur.com/a/pUwoA
I have not installed any extra scripts or packs, nor have I edited any of the default scripts.