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Help Sprite Positioning Bug (Pokémon Essentials)

Mr. Gela

Discord: theo#7722
Member
Joined
Jul 19, 2015
Posts
184
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275
#2
Are you actually saving the changes from within the repositioner? Don't leave the PBS files open when you do if you've been doing that. You can also edit the PBS file for the species as well.

Know that forms have their own value as well, if what you're displaying in that screenshot is a form.

Please try using a true 100% clean copy of Essentials, with no Bidoof shenanigans. You never know.
 
OP
OP
xUMG

xUMG

Hoho-oh?
Member
Joined
Oct 16, 2017
Posts
114
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55
#3
Are you actually saving the changes from within the repositioner? Don't leave the PBS files open when you do if you've been doing that. You can also edit the PBS file for the species as well.
I've been saving it, the PBS are closed whenever i change it, Also after changing it in debug looking in the PBS file seems like the changes has been made, But it doesn't reposition it.
 
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Marin

resident pleb
Administrator
Joined
Apr 14, 2017
Posts
525
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517
Age
18
#4
Did you try compiling the game by holding Ctrl when it's starting up? I'm not sure how the Sprite Positioner works, if it just exports to the PBS (I'd assume so) or if it also compiles. Worth asking anyway.
 

WolfPP

Discord Wolf#1235
Member
Joined
Aug 24, 2018
Posts
101
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32
Age
28
#6
Sorry about necropost but I am having the same issue when I try to add BattlerPositionY to pokemons that has forms more than 0 (using pokemonforms.txt from v17.2).
 
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Ryz

That one guy.
Member
Joined
Apr 22, 2017
Posts
12
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5
#7
I'm also having this issue. Its a well known bug in v17.2. I mean in theory its great to have easier alternate forms.... but when you can't reposition them it kind of screws you over for a professional looking game. I understand that nothing is perfect and essentials has seen its fair share of bugs. I'd just be happy with a known fix until v18 comes out.
 

Maurili

Not a scobunny
Member
Joined
Jan 23, 2018
Posts
20
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21
#8
I think I am having this issue too? and the Pokedex scene, it also just breaks over even trough the sprites are in battle are just fine I think
 
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