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  1. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Okay that did the trick! I will play test it and finally I can add my new function! Thanks so much everyone :D I am really excited!
  2. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    UPDATE: I found a better way how to do it, I will use the repel system! However I still can't figure out the following: Whenever the player has the choice to eat or drink something more, he will still be transferred to his home? The player should just be transferred if he has no food or dirnk...
  3. Obermarschall

    Solved Second coin case / game corner coin system

    SOLVED: Just had to make a new savegame!
  4. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    So I still don't know how to add Safarai steps with an item... i get no error, but there is also no reaction at the same time...
  5. Obermarschall

    Solved Second coin case / game corner coin system

    Hi guys, I copy pasted and changed most of the coin scripts and just replaced it with Bitcoin or bitcoin whenever it said Coin or coin. However for some reason there are a lot of undefined methods... when they should be defined. I mean why is it 'defined' for the coins, while for the bitcoins...
  6. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Yes that's what I mean. I even added items with the 'pbSafariState.steps+=20' but nothing changed
  7. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Not totally I want that also an item can add steps, not just refresh the counter back to 600
  8. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Ok will let you know once I start doing it.
  9. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Hm and if there is a way of using 'repel' but like after this 'alternate repel' goes to zero you are asked whether you want to eat/drink, you click on the item and it would repeat over and over again. When you choose not to eat, you'd be teleported in your bed home? Do you have an idea for that?
  10. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Ok thanks I will try to do that. Do you know how I can add steps through an item? Like let's say I want to add 10 steps with item x? I know how to add items and all of that, just I don't see any example where an item 'adds steps'. I tried doing it by including it with this...
  11. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Is there a way how I can copy-use the Repel system, but instead of having no encounters, the steps that the player is allowed to walk rise?
  12. Obermarschall

    Help Copy-edit Safari steps method to emulate a food and drink system

    Hi guys, I am facing a dilemma right now. As you might now I am currently working on a Pokémon Fan Game (check my signature). Someone promised me to help me with a script but I am now waiting since 1 month and I think he will not reply me. How can I use the safari steps outside of the safari...
  13. Obermarschall

    Recruiting Pokémon Red Lion

    Bumping
  14. Obermarschall

    Recruiting Pokémon Red Lion

    Hi thanks for your input, I will update it accordingly.
  15. Obermarschall

    Resource Better Region Map

    Unfortunately it doesn't work for me. I have this error message popping up
  16. Obermarschall

    Pokemon Essentials Takedown

    Exactly there are multiple apps and games, where they literally use the same CHARACTER DESIGN like for instance Pikachu, mix it with a Digimon on the other side and give it other names... + they make publicity and earn money from it. Now that is something where I'd say okay this needs to be...
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