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  1. Marin

    Resource Overworld Shadows

    Try uninstalling it from the UPI and installing it again.
  2. Marin

    Resource Overworld Shadows

    Marin updated Overworld Shadows for v17 with a new update entry: Update v1.1 Read the rest of this update entry...
  3. Marin

    Overworld Shadows - Update v1.1

    Supports Pokémon Following Supports Bush Flag tiles
  4. Marin

    Resource Overworld Shadows

    Marin submitted a new resource: Overworld Shadows for v17 - Every event (unless it contains a certain string in the name) will get a shadow. Done by the code. Read more about this resource...
  5. Marin

    Overworld Shadows

    You've probably heard of KleinStudio's overworld shadow script before; a lot of fangames use it, after all. It was apparently incompatible with Essentials v17, so I thought I'd give my own take on it. Note that v17 is now no longer supported. Installation Make sure to place this script...
  6. Marin

    Resource Advanced Map Transfers

    Run extendtext.exe (located in your root folder) or write down pbTransferWithTransition( on the first line, hit enter, and then type the rest. (As the error literally tells you, too)
  7. Marin

    style

    style
  8. Marin

    Adding custom commands to messages

    If with this you mean not being able to alias this same method again -- you can. Just make sure to call the second alias something different. You'll end up with a Stack level too deep otherwise.
  9. Marin

    Resource Automatic Backup System

    Marin updated Automatic Backup System with a new update entry: Update v1.2 Read the rest of this update entry...
  10. Marin

    Automatic Backup System - Update v1.2

    It can no longer crash while copying over files. You can get this update exclusively through the Universal Plugin Installer (v2).
  11. Marin

    Resource Pokétch for Pokémon Essentials (Dual/Single-screen)

    That's intended, yes. If you want the Pokétch to just go away and have a black screen instead, you can use pbTakePoketch.
  12. Marin

    Resource Pokétch for Pokémon Essentials (Dual/Single-screen)

    It doesn’t support v15 (that’s what Essentials BW runs if I recall).
  13. Marin

    Resource Better Fast-forward Mode

    Marin submitted a new resource: Better Fast-forward Mode - Speed up the game by pressing F. Supports multiple stages. Read more about this resource...
  14. Marin

    Better Fast-forward Mode

    I accidentally found out that just skipping a whole Graphics.update is pretty useful and thought I'd make a fast-forward script out of it. SPEEDUP_STAGES is the array of speed up stages the game will use. If you click F, it'll pick the next number in the array. Mine looks like [1,2,3], meaning...
  15. Marin

    Resource Pokéride functionality

    I'm not sure, but I'll double check whenever I update it to make sure it has my changes.
  16. Marin

    Resource Pokéride functionality

    I did notice that earlier and did in fact fix that. Did you get the raw version of the pastebin? I was having some issues with that in that it wouldn't update with my changes. I've not yet looked into stopping animations when the player isn't moving, but I don't imagine that's very hard.
  17. Marin

    Resource Pokéride functionality

    Marin updated Pokéride functionality with a new update entry: v1.1 Read the rest of this update entry...
  18. Marin

    Pokéride functionality - v1.1

    Fixed a bug with Rock Climb near map edges Now supports v16.0, v16.1, and v16.2 as well.
  19. Marin

    Resource Pokétch for Pokémon Essentials (Dual/Single-screen)

    Marin updated Pokétch for Pokémon Essentials (Dual/Single-screen) with a new update entry: v1.0.2 Read the rest of this update entry...
  20. Marin

    Pokétch for Pokémon Essentials (Dual/Single-screen) - v1.0.2

    Fixed two small bugs with the Pokémon History app
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