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  1. Marin

    Overworld Shadows - Update v1.6

    Updated to v1.6: The shadow's opacity will now always match the Player's opacity (and visibility) Fixed a bug with determining the active event page
  2. Marin

    Resource Pokétch for Pokémon Essentials (Dual/Single-screen)

    Marin updated Pokétch for Pokémon Essentials (Dual/Single-screen) with a new update entry: Update v1.1.3 Read the rest of this update entry...
  3. Marin

    Pokétch for Pokémon Essentials (Dual/Single-screen) - Update v1.1.3

    Updated to v1.1.3: Now compatible with the Modular Pause Menu Color Changer overlays now fade properly Fixed a bug where it was looking in Assemblies\RPG.Net.dll instead of just in the root folder for the dll. Because of this, you'd never be able to use the Roulette app. Fixed issue with save...
  4. Marin

    Questions & Feedback Thread

    I'd recommend Imgur. If you upload a picture, make sure to click "Get Share Links" and then copy the "BB Code" option. For screenshots, I recommend ShareX. It allows for automatic uploading to Imgur as well.
  5. Marin

    Pokemon Titan

  6. Marin

    Questions & Feedback Thread

    Are they direct links to the image? This means that it's either a direct download or that it shows just the one image if opened in a browser?
  7. Marin

    Resource Pokéride functionality

    I'd say that's a bug. I'll add a check to see if you can surf before you mount, and if you can't not do anything.
  8. Marin

    Resource Pokéride functionality

    Uhh... What? I can't help you if you're going to be this vague.
  9. Marin

    Resource Overworld Shadows

    I don't know, I don't have a PC around.
  10. Marin

    Discussion Who do you look up to?

    Almost everyone looks up to someone. Who do you look up to, inspires you, or motivates you, and why? They don't need to be on Relic Castle or be game developers, just try to keep it somewhat relevant to art/music/programming/etc communities, not singers or actors and the like. I personally...
  11. Marin

    Resource Overworld Shadows

    Thanks for the reports. I'm on vacation so I can't look at them, sadly. If any coders are around, I assume all I need to do for the first issue is to make the shadow's opacity match the sprite's opacity.
  12. Marin

    Pokemon Names Appearing As Usual National Dex Number

    Well, for starters, it'd help if you told us WHAT changes you made, as well as upload the file.
  13. Marin

    Resource Overworld Shadows

    Marin updated Overworld Shadows for v17 with a new update entry: Update v1.5 Read the rest of this update entry...
  14. Marin

    Overworld Shadows - Update v1.5

    Updated to v1.5: Fixed trainers not walking toward the player with Trainer(n) and any other events that depend on their name being used (I was accidentally changing the name in-code)
  15. Marin

    Resource Overworld Shadows

    Marin updated Overworld Shadows for v17 with a new update entry: Update v1.4 Read the rest of this update entry...
  16. Marin

    Overworld Shadows - Update v1.4

    Updated to v1.4: You can now also use comments to determine if an event should get a shadow or not Events without a graphic will no longer get a shadow
  17. Marin

    Resource Common Tiles (Common events for tiles)

    Marin updated Common Tiles (Common events for tiles) with a new update entry: Update v1.1 Read the rest of this update entry...
  18. Marin

    Common Tiles (Common events for tiles) - Update v1.1

    Updated to v1.1: You can now see the currently selected tile's ID underneath the amount of common events the tile has linked.
  19. Marin

    Resource Pokétch for Pokémon Essentials (Dual/Single-screen)

    Marin updated Pokétch for Pokémon Essentials (Dual/Single-screen) with a new update entry: Update v1.1 Read the rest of this update entry...
  20. Marin

    Pokétch for Pokémon Essentials (Dual/Single-screen) - Update v1.1

    If you have a colored overlay from the Color Changer, it will now be disposed too if you are using single-screen mode.
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