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  1. Marin

    Resource Common Tiles (Common events for tiles)

    Marin updated Common Tiles (Common events for tiles) with a new update entry: Update v1.2 Read the rest of this update entry...
  2. Marin

    Common Tiles (Common events for tiles) - Update v1.2

    Fixed a bug where the game would crash when interacting with a tile at the edge of a map.
  3. Marin

    Marin's Scripting Utilities - Update v1.4

    - Added a rand method with more functionality than the default - Fixed an issue with integers as SpriteHash keys
  4. Marin

    Resource Marin's Scripting Utilities

    Marin updated Marin's Scripting Utilities with a new update entry: Update v1.4 Read the rest of this update entry...
  5. Marin

    Runtime error

    Try the solution provided here: http://pokemonessentials.wikia.com/wiki/Thread:10895
  6. Marin

    Extract all maps connected as an image file

    My Map Exporter (which Jonas linked to) can export individual maps, but it doesn't take connections into account. It's something I'd love to add in the future, but it doesn't have priority for me. I don't think there's any way to export the map shown in "Edit map connections" - I believe it...
  7. Marin

    Resource Essentials PBS Editor Program

    I do, but I don't do anything with it. This is getting off-topic from this resource, so if you have any more questions I suggest contacting me on Discord @ Marin#3090 or in DMs.
  8. Marin

    Resource Essentials PBS Editor Program

    Mostly by practising, but I learned the basics from youtube. Thenewboston, Derek Banas and Jake Day Williams if I recall correctly.
  9. Marin

    Resource Essentials PBS Editor Program

    C# with Windows Forms. Not sure which version of C# off the top of my head.
  10. Marin

    Another Runtime error

    Pokémon 288 (Vigoroth? Unless you ahve custom PBS) in pokemon.txt (as it says, pokemon.txt) is invalid. You wrote "Comp" somewhere apparently, which isn't the XXX=YYY format it should have. But we don't know what your pokemon.txt looks like, so there's not much more I can say.
  11. Marin

    Tutorial Quicksave Script

    You didn’t dowload the graphics (in the instructions).
  12. Marin

    Runtime error

    Try deleting your save file (C:\Users\Utilizador\Saved Games\Essence\Game.rxdata)
  13. Marin

    Tutorial The Basics of the Ruby programming language

    Marin updated The Basics of the Ruby programming language with a new update entry: 6: Classes and objects Read the rest of this update entry...
  14. Marin

    The Basics of the Ruby programming language - 6: Classes and objects

    Added tutorial #6: Classes and objects!
  15. Marin

    Runtime error

    What Scyl said, but to further clarify: You probably have two or more projects with the same project name ("Pokemon Essentials" if unchanged). Those projects are sharing the same save file, so if, for instance, one of the projects has gen 7 mons and the other one doesn't, you may run into this...
  16. Marin

    Gen 7 Scripts problems

    Working on it whenever I feel like it. Pause menu and save screen should be about done. I'll be busy for another two months at least probably, because of game jam and vacation. Will see if I can upload is ASAP.
  17. Marin

    Gen 7 Scripts problems

    - My gen 7 code was messy and a pain to set up to begin with, hence I discontinued it about a year ago. - Even then, there was an explicit note that Laser Focus was broken.
  18. Marin

    The Basics of the Ruby programming language - 5: Ranges and for-loops

    Added tutorial #5: Ranges and for-loops!
  19. Marin

    Tutorial The Basics of the Ruby programming language

    Marin updated The Basics of the Ruby programming language with a new update entry: 5: Ranges and for-loops Read the rest of this update entry...
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