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  1. Dragonite

    Pokémon: Eye of the Storm - Resources - Pokémon: Eye of the Storm - Resources

    Resources for Eye of the Storm (2017 game jam entry). Includes audio as well, so I hope you like piano midi!
  2. Dragonite

    Resource Pokémon: Eye of the Storm - Resources

    Dragonite submitted a new resource: Pokémon: Eye of the Storm - Resources - Modified version of the default FRLG graphics used in EotS Read more about this resource...
  3. Dragonite

    Resource Random Trainers

    Dragonite submitted a new resource: Random Trainers - In case you don't feel like assigning everybody manually. Read more about this resource...
  4. Dragonite

    Random Trainers - Random Trainers

    Important: when I say "random Trainers" I mean "randomizing the trainers.txt file," not "procedurally generated whatever during runtime." It's for people like me who don't want to have to manually assign Pokémon to a hundred odd trainers rather than people who want a different experience every...
  5. Dragonite

    Completed Pokémon: Eye of the Storm

    After game jamming for a solid month and posting an endless stream of images about it on Twitter, here I am! You wake up in a Pokémon Center in the middle of a hurricane and can't remember a thing classic amnesia trope is overused, you say? go away. You pick your starter and run around...
  6. Dragonite

    What do you think of the Day Night Cycle?

    I was all for the day/night system until I sat down and thought about it just now, You two already kind of hit the point that if there's no real purpose to having the sun go up and down (i.e. monsters come out at night and the NPCs go in) it just seems kind of, for lack of better ways to...
  7. Dragonite

    Entertainment Caption This!

    "Come on, don't you want to see if your head can fit in my mouth?"
  8. Dragonite

    Difficulty

    Difficulty is one of the things I don't think about too often when playing Pokémon games (Gen 6 notwithstanding) so I have to assume it's a detail Game Freak gets right more often than not. Should a game have a consistent difficulty curve throughout, or offer varying options? It should be...
  9. Dragonite

    Can fan games without new pokemon get popular?

    I could give this an in-depth answer but my brain's recovering from a certain jam (please don't hate me) so I'll just start by asking what about fakémon is integral to a game being good, as opposed to a fakéstory, a fakéregion, fakémoves, et al.
  10. Dragonite

    Game Jam Game Jam #3: Discussion

    Better yet - have your little sister play the game. She'll find all the ways to break it that you never even dreamed of, and then a few more. Source: that's what I did and the number of things I have to fix is almost infuriating.
  11. Dragonite

    Discussion Username Backstories

    I've had a lot of usernames and I haven't posted here much recently so why not I just go on down the line, hmm? - My first username I won't actually say because it was a pretty bad portmanteau of my first and last name, and I don't think I have to explain to you all how bad of an idea that...
  12. Dragonite

    Game Jam Game Jam #3: Discussion

    A very important piece of game lore.
  13. Dragonite

    Routes

    I tend to like routes that give you different options on how to get through them, whether that take the form of a split path like Johto Route 45 or the scaffolding like Sinnoh Route 212*. Also nice music is pretty awesome, which may or may not also factor into my liking both of those two...
  14. Dragonite

    How to check for multiple items?

    You should be able to chain conditions together with and/&& operators, like: $PokemonBag.pbQuantity(:FLOUR)>0 && $PokemonBag.pbQuantity(:POTATO)>0 && $PokemonBag.pbQuantity(:WHATEVER)>0
  15. Dragonite

    Arrangement of tall grass

    So, when you're makin' maps and throwing down some random encounter grass, does it make more sense to make the grass nice and blocky, like this or to scatter it around a bit, more like this? I've been doing the former because "random and scattered" looks more natural to me, though I...
  16. Dragonite

    Graphic [Legacy] Screenshot Showcase

    I have found a way to keep Pokémon family-friendly while simultaneously making a location based around Atlantic City. Edit: forgot about this bit. Forgive the jpegginess, Twitter is weird like that.
  17. Dragonite

    A Speed-up button in Fan Games. (Do or Don't)

    Update on what I said earlier: I wouldn't leave it in for the final game, but now that I've started game jamming it would be REALLY NICE if I could have, like, a debug-only speed up button so I don't have to test the same stuff over and over fifty times . . .
  18. Dragonite

    Entertainment Caption This!

    "Same time next week?"
  19. Dragonite

    Game Jam Game Jam #3: Recruitment

    All righty, let's dive in. [Recruiting] - Looking to recruit: Someone who's better than me at writing (that's a pretty low bar). Bonus points if you've actually used Essentials before. - Jam Entry Title: Pokémon: Power Creep - Team Name/Team Members: Dragonite and theoretically Jayrodd...
  20. Dragonite

    Game Jam Game Jam #3: Discussion

    Was debating whether I want in or not, and was finally harassed into persuaded to do so. This ought to be fun.
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